public void MouseUp() { m_bFireAni = false; if (m_eCurrentWeapon == EWeaponType.EWEP_RPG) { m_gLauncherScript.MouseUp(); } else if (m_eCurrentWeapon == EWeaponType.EWEP_GRENADE) { m_gGrenadeScript.MouseUp(); } }
public void MouseUp() { m_bFireAni = false; if (m_eCurrentWeapon == EWeaponType.EWEP_RPG) { m_gLauncherScript.MouseUp(); } else if (m_eCurrentWeapon == EWeaponType.EWEP_GRENADE) { m_gGrenadeScript.MouseUp(); } }