/// <summary>
 /// Call this function to change the material the rocket is made of.
 /// Different materials affect the mass of the rocket and cost of the rocket.
 /// </summary>
 /// <param name="value">The index of the rocket material to use.</param>
 public void SetRocketMaterial(int value)
 {
     currentMaterialIndex = value;
     UIManager.Instance.UpdateRocketMaterial(rocketMaterials[value]);
     rocket.SetMass(rocketMaterials[value].weight);
     UpdateBudget();
 }