// Update is called once per frame void Update() { cLog += "Loading ...\n"; refreshDevices(); checkForRobots(); //Load the robot object (variables related to the selected robot). if (runTelly) { if (GameObject.Find("Robot")) { Constants.roboStuff.Update(variables, robotMessages); foreach (var command in robotMessages.GetCommands()) { Constants.roboStuff.Command(command, variables, robotMessages); } } else { cLog += ("Loading Robot HUD"); } } cLogPrint.text = cLog; Debug.Log(cLog); cLog = (""); displayRobots.text = printR; }