public override void stopExecution() { base.stopExecution(); RobotArms arms = controller.GetComponentInChildren <RobotArms> (); if (arms != null) { arms.setAvailability(true); arms.dropTarget(); } }
public override void execute() { base.execute(); RobotArms arms = controller.GetComponentInChildren <RobotArms> (); if (arms != null) { arms.attachTarget(target); arms.setAvailability(false); } }