public static void ODCOCCQCCC(RoadObjectScript target) { OCOQDQCQDO.OOOOOOOCQO(target.transform); List<ODODDQQO> arr = OCOQDQCQDO.OOOCODQOOQ(false); target.OQQODDQCQD(arr, OCOQDQCQDO.ODOCQDDCCD(arr), OCOQDQCQDO.ODCOCCOQCQ(arr)); Transform mySideObject = ODDQDODCCQ(target); OQODOCQQCO(target.OQQCDCOCQO, target.transform, target.OQOOQQDCQC(), target.OOQDOOQQ, target.OOQQQOQO, target.raise, target, mySideObject); target.ODODDDOO = true; }
static public void ODCOCCQCCC(RoadObjectScript target) { OCOQDQCQDO.OOOOOOOCQO(target.transform); List <ODODDQQO> arr = OCOQDQCQDO.OOOCODQOOQ(false); target.OQQODDQCQD(arr, OCOQDQCQDO.ODOCQDDCCD(arr), OCOQDQCQDO.ODCOCCOQCQ(arr)); Transform mySideObject = ODDQDODCCQ(target); OQODOCQQCO(target.OQQCDCOCQO, target.transform, target.OQOOQQDCQC(), target.OOQDOOQQ, target.OOQQQOQO, target.raise, target, mySideObject); target.ODODDDOO = true; }
static public void OOOQDQCCDQ(sideObjectScript scr, int index, RoadObjectScript target, Transform go){ string n = go.gameObject.name; Transform p = go.parent; if(go != null){ MonoBehaviour.DestroyImmediate(go.gameObject); } List<ODODDQQO> arr = OCOQDQCQDO.OOOCODQOOQ(false); ODODDQQO so = (ODODDQQO)arr[index]; OQDQQDODCD(n, p, so, index, target); GameObject goi = null; if(so.OCDDCOQDOD != "") goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OCDDCOQDOD), typeof(GameObject)); GameObject ODQDDDDCQD = null; if(so.OQCCDQOCQQ != "") ODQDDDDCQD = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCCDQOCQQ), typeof(GameObject)); GameObject OQQDQOOCQO = null; if(so.OOQODOQQDC != "") OQQDQOOCQO = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOQODOQQDC), typeof(GameObject)); OCOQDQCQDO.OOODCQDOQO(target.OQQCDCOCQO, target.transform, target.OQOOQQDCQC(), target.OOQDOOQQ, index, target.raise, goi, ODQDDDDCQD, OQQDQOOCQO); arr = null; }
static public void OOOQDQCCDQ(sideObjectScript scr, int index, RoadObjectScript target, Transform go) { string n = go.gameObject.name; Transform p = go.parent; if (go != null) { MonoBehaviour.DestroyImmediate(go.gameObject); } List <ODODDQQO> arr = OCOQDQCQDO.OOOCODQOOQ(false); ODODDQQO so = (ODODDQQO)arr[index]; OQDQQDODCD(n, p, so, index, target); GameObject goi = null; if (so.OCDDCOQDOD != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OCDDCOQDOD), typeof(GameObject)); } GameObject ODQDDDDCQD = null; if (so.OQCCDQOCQQ != "") { ODQDDDDCQD = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCCDQOCQQ), typeof(GameObject)); } GameObject OQQDQOOCQO = null; if (so.OOQODOQQDC != "") { OQQDQOOCQO = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOQODOQQDC), typeof(GameObject)); } OCOQDQCQDO.OOODCQDOQO(target.OQQCDCOCQO, target.transform, target.OQOOQQDCQC(), target.OOQDOOQQ, index, target.raise, goi, ODQDDDDCQD, OQQDQOOCQO); arr = null; }