示例#1
0
    private void CalculateShootDir()
    {
        var dir = rf.GetPos() - rb.GetPos();

        ShootDir = dir.normalized;

        if (state == RightState.Move)
        {
            MyEventSystem.myEventSystem.PushEvent(new MyEvent()
            {
                type = MyEvent.EventType.ShootDir,
                vec2 = ShootDir,
            });
        }
    }