示例#1
0
 static int GetGameObjectById(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
         UnityEngine.GameObject o = ResourceUtil.GetGameObjectById(arg0);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }