static int DestoryAssetBundle(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); ResourceUtil.DestoryAssetBundle(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void CreateBundle() { int requestId = ResourceUtil.CreateAssetBundleAsync(pname, (string tBundleName, AssetBundle tAssetBundle, int tRequestId) => { Debug.Log("==========================load bundle success " + tBundleName); // 卸载 if (createState == CreateState.Destory) { ResourceUtil.DestoryAssetBundle(tBundleName); } }); // 取消加载 if (createState == CreateState.Cancel) { ResourceUtil.CancelLoadBundleAsync(requestId); } }