public static ResourceLoad GetResourceLoad(MonoBehaviour mono_behaviour, bool destroy_notify = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) ResourceLoad resourceLoad = mono_behaviour.get_gameObject().GetComponent <ResourceLoad>(); if (resourceLoad == null) { resourceLoad = mono_behaviour.get_gameObject().AddComponent <ResourceLoad>(); resourceLoad.SetNotifyMaster(MonoBehaviourSingleton <ResourceManager> .I); resourceLoad.destroyNotify = destroy_notify; } return(resourceLoad); }