private TinyReplayEntity CreateNewTinyReplayEntity(ReplayEntityType type) { TinyReplayEntity newEntity = null; if (type == ReplayEntityType.Player) newEntity = new TinyReplayPlayerEntity(); else newEntity = new TinyReplayEntity(); return newEntity; }
private TinyReplayEntity CreateNewTinyReplayEntity(ReplayEntityType type) { TinyReplayEntity newEntity = null; if (type == ReplayEntityType.Player) { newEntity = new TinyReplayPlayerEntity(); } else { newEntity = new TinyReplayEntity(); } return(newEntity); }