private TinyReplayEntity CreateNewTinyReplayEntity(ReplayEntityType type)
 {
     TinyReplayEntity newEntity = null;
     if (type == ReplayEntityType.Player)
         newEntity = new TinyReplayPlayerEntity();
     else
         newEntity = new TinyReplayEntity();
     return newEntity;
 }
Пример #2
0
        private TinyReplayEntity CreateNewTinyReplayEntity(ReplayEntityType type)
        {
            TinyReplayEntity newEntity = null;

            if (type == ReplayEntityType.Player)
            {
                newEntity = new TinyReplayPlayerEntity();
            }
            else
            {
                newEntity = new TinyReplayEntity();
            }
            return(newEntity);
        }