public override void ExitState(PlayerController player)
 {
     joystick = null;
     station  = null;
 }
 public override void EnterState(PlayerController player)
 {
     joystick = new Joystick();
     player.StopVelocity();
     station = (RepairHatchStation)player.GetComponent <PlayerStationHandler>().GetHighlightStation();
 }