public override void AddToManagers(RenderingLibrary.SystemManagers managers, RenderingLibrary.Graphics.Layer layer) { base.AddToManagers(managers, layer); }
public override void CreateChildrenRecursively(Gum.DataTypes.ElementSave elementSave, RenderingLibrary.SystemManagers systemManagers) { base.CreateChildrenRecursively(elementSave, systemManagers); this.AssignReferences(); }