public override void AddToManagers(RenderingLibrary.SystemManagers managers, RenderingLibrary.Graphics.Layer layer)
 {
     base.AddToManagers(managers, layer);
 }
 public override void CreateChildrenRecursively(Gum.DataTypes.ElementSave elementSave, RenderingLibrary.SystemManagers systemManagers)
 {
     base.CreateChildrenRecursively(elementSave, systemManagers);
     this.AssignReferences();
 }