private BoxCollider2D TitleColl; // MenuTitleのコライダー void Start() { // ルーレットのスクリプト取得 RouletteScript = GameObject.Find("Roulette").GetComponent <roulette>(); // 残りターンのスクリプト取得 RTScript = GameObject.Find("Turn").GetComponent <RemainingTurn>(); /*********** スプライトレンダー ************/ // MenuBG 初期false BG = GameObject.Find("MenuBG").GetComponent <SpriteRenderer>(); BG.enabled = false; // MenuBack 初期false Back = GameObject.Find("MenuBack").GetComponent <SpriteRenderer>(); Back.enabled = false; // MenuRedoing 初期false Redoing = GameObject.Find("MenuRedoing").GetComponent <SpriteRenderer>(); Redoing.enabled = false; // MenuSelect 初期false Select = GameObject.Find("MenuSelect").GetComponent <SpriteRenderer>(); Select.enabled = false; // MenuTitle 初期false Title = GameObject.Find("MenuTitle").GetComponent <SpriteRenderer>(); Title.enabled = false; /*********** コライダー ************/ // このオブジェクト 初期true ThisColl = gameObject.GetComponent <CircleCollider2D>(); ThisColl.enabled = true; // MenuBack 初期false BackColl = GameObject.Find("MenuBack").GetComponent <BoxCollider2D>(); BackColl.enabled = false; // MenuRedoing 初期false RedoingColl = GameObject.Find("MenuRedoing").GetComponent <BoxCollider2D>(); RedoingColl.enabled = false; // MenuSelect 初期false SelectColl = GameObject.Find("MenuSelect").GetComponent <BoxCollider2D>(); SelectColl.enabled = false; // MenuTitle 初期false TitleColl = GameObject.Find("MenuTitle").GetComponent <BoxCollider2D>(); TitleColl.enabled = false; }
private BoxCollider2D TitleColl; // MenuTitleのコライダー void Start() { // ルーレットのスクリプト取得 RouletteScript = GameObject.Find("Roulette").GetComponent <roulette>(); // 残りターンのスクリプト取得 RTScript = GameObject.Find("Turn").GetComponent <RemainingTurn>(); /*********** スプライトレンダー ************/ // このオブジェクト ThisSp = gameObject.GetComponent <SpriteRenderer>(); // MenuBG BG = GameObject.Find("MenuBG").GetComponent <SpriteRenderer>(); // MenuBack Back = GameObject.Find("MenuBack").GetComponent <SpriteRenderer>(); // MenuRedoing Redoing = GameObject.Find("MenuRedoing").GetComponent <SpriteRenderer>(); // MenuSelect Select = GameObject.Find("MenuSelect").GetComponent <SpriteRenderer>(); // MenuTitle Title = GameObject.Find("MenuTitle").GetComponent <SpriteRenderer>(); /*********** コライダー ************/ // Menu MenuColl = GameObject.Find("Menu").GetComponent <CircleCollider2D>(); // MenuBack BackColl = GameObject.Find("MenuBack").GetComponent <BoxCollider2D>(); // MenuRedoing RedoingColl = GameObject.Find("MenuRedoing").GetComponent <BoxCollider2D>(); // MenuSelect SelectColl = GameObject.Find("MenuSelect").GetComponent <BoxCollider2D>(); // MenuTitle TitleColl = GameObject.Find("MenuTitle").GetComponent <BoxCollider2D>(); }