public void SignUp() { var regRequest = new RegisterPlayFabUserRequest { Email = userEmail, Password = userPassword, Username = userName }; PlayFabClientAPI.RegisterPlayFabUser(regRequest, OnRegistrationSuccess, OnPlayFabError); }
public void Register(string username, string password, string email) { RegisterPlayFabUserRequest request = new RegisterPlayFabUserRequest(); request.Username = username; request.Password = password; request.Email = email; PlayFabClientAPI.RegisterPlayFabUser(request, OnRegisterSuccess, OnError); }
public static void Register(string _username, string _email, string _password, string _displayName) { RegisterPlayFabUserRequest request = new RegisterPlayFabUserRequest() { TitleId = PlayFabSettings.TitleId, Email = _email, Username = _username, Password = _password, DisplayName = _displayName }; PlayFabClientAPI.RegisterPlayFabUser(request, OnRegister, OnAPIError); }
public void OnClickReigst() { var addLoginRequest = new RegisterPlayFabUserRequest { Email = userEmail, Password = userPassword, Username = username }; PlayFabClientAPI.RegisterPlayFabUser(addLoginRequest, OnAddLoginSuccess, OnRegisterFailure); OnlCickSetReigst(); }
public void Register(string account, string password) { var request = new RegisterPlayFabUserRequest { Username = account, Password = password, RequireBothUsernameAndEmail = false }; PlayFabClientAPI.RegisterPlayFabUser(request, OnRegisterSuccess, OnRegisterFailure); Debug.Log("PlayFab : Register... <" + account + "," + password + ">"); }
private void OnLoginFailure(PlayFabError error) { var registerRequest = new RegisterPlayFabUserRequest() { Email = userEmail, Password = userPassword, Username = userName }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
public void CreateAccount() { RegisterPlayFabUserRequest request = new RegisterPlayFabUserRequest(); request.Username = RegisterUser.text; request.Email = RegisterEmail.text; request.Password = RegisterPass.text; PlayFabClientAPI.RegisterPlayFabUser(request, result => { }, error => { }); }
public void OnClickRegister() { var registerRequest = new RegisterPlayFabUserRequest { Email = _userEmail, Password = _userPassword, Username = _username }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
internal void RegisterUnity(string _username, string _password, string _mail) { var registerRequest = new RegisterPlayFabUserRequest(); registerRequest.Email = _mail; registerRequest.Password = _password; registerRequest.Username = _username; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
public void Submit() { Debug.Log("Sending Registration to playfab\nEMAIL: " + userEmailStr + " , USERNAME: " + userNameStr); var registerRequest = new RegisterPlayFabUserRequest { Email = userEmailStr, Password = userPassStr, Username = userNameStr }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
public static void Registry(string username, string password, string email) { RegisterPlayFabUserRequest registryRequest; registryRequest = new RegisterPlayFabUserRequest(); registryRequest.Email = email; registryRequest.Username = username; registryRequest.Password = password; PlayFabClientAPI.RegisterPlayFabUser(registryRequest, OnRegisterSuccess, OnRegisterFailure); }
public void RegisterUser() { var registerRequest = new RegisterPlayFabUserRequest(); registerRequest.Email = UserEmail; registerRequest.Password = UserPassword; registerRequest.Username = UserName; registerRequest.DisplayName = UserDisplayName; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterError); }
void OnLoginFail(PlayFabError error) { //Register account when login fails, var registerRequest = new RegisterPlayFabUserRequest { Email = email, Password = password, Username = username }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFail); Debug.Log(error.GenerateErrorReport()); }
public void Register() { var request = new RegisterPlayFabUserRequest { Username = registerInputID.text, Password = registerInputPass.text, RequireBothUsernameAndEmail = false }; PlayFabClientAPI.RegisterPlayFabUser(request, RegisterSuccess, RegisterFailure); PlayButtonClickSound(); }
public void RegisterUser(string username, string password, string email) { RegisterPlayFabUserRequest request = new RegisterPlayFabUserRequest(); request.Username = username; request.Password = password; request.Email = email; request.TitleId = "7FA5"; PlayFabClientAPI.RegisterPlayFabUser(request, RegisterCallback, PlayFabError); }
public void InvalidRegistration(UUnitTestContext testContext) { var registerRequest = new RegisterPlayFabUserRequest(); registerRequest.TitleId = PlayFabSettings.TitleId; registerRequest.Username = "******"; // Provide invalid inputs for multiple parameters, which will show up in errorDetails registerRequest.Email = "x"; // Provide invalid inputs for multiple parameters, which will show up in errorDetails registerRequest.Password = "******"; // Provide invalid inputs for multiple parameters, which will show up in errorDetails PlayFabClientAPI.RegisterPlayFabUser(registerRequest, PlayFabUUnitUtils.ApiActionWrapper <RegisterPlayFabUserResult>(testContext, InvalidRegistrationCallback), PlayFabUUnitUtils.ApiActionWrapper <PlayFabError>(testContext, ExpectedRegisterErrorCallback), testContext); }
public void OnClickRegister() { var registerRequest = new RegisterPlayFabUserRequest { Email = userEmail, Password = userPassword, Username = username }; loginSuccess = false; requestReturned = false; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, ErrorHandler); }
public void onClickRegister() { StaticItems.mail = MailIn.text; StaticItems.password = PasswordIn.text; StaticItems.username = Username.text; var requestRegist = new RegisterPlayFabUserRequest { Email = StaticItems.mail, Password = StaticItems.password, Username = StaticItems.username }; PlayFabClientAPI.RegisterPlayFabUser(requestRegist, onRegisterSucces, onRegisterFailure); }
private void OnLoginFailure(PlayFabError error) { var registerRequest = new RegisterPlayFabUserRequest { Email = PlayfabSingleton.instance.userEmail, Password = PlayfabSingleton.instance.userPassword, Username = PlayfabSingleton.instance.userName }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, LogPlayFabError); }
public void Register(string email, string pass, string username) { this.email = email; this.password = pass; this.username = username; var registerRequest = new RegisterPlayFabUserRequest { Email = email, Password = password, Username = username, DisplayName = username }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
public void Register() { loadingHUD.SetActive(true); errorText.GetComponent <UnityEngine.UI.Text>().text = ""; var registerRequest = new RegisterPlayFabUserRequest { Email = emailField.text, Password = passwordField.text, Username = usernameField.text }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, OnRegisterFailure); }
public void Register(string username, string email, string password) { var req = new RegisterPlayFabUserRequest { Username = username, Email = email, Password = EncryptPassword.Encrypt(password) }; PlayFabClientAPI.RegisterPlayFabUser(request: req, resultCallback: OnRegisterRequestSuccess, errorCallback: OnRegisterRequestFailure); }
private void OnLoginFailure(PlayFabError error) { /*Debug.LogWarning("Something went wrong with your first API call. :("); * Debug.LogError("Here's some debug information:"); * Debug.LogError(error.GenerateErrorReport());*/ var registerRequest = new RegisterPlayFabUserRequest { Email = userEmail, Password = userpassword, Username = username }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnregisterSuccess, OnRegisterfailure); }
private void AuthenticateRegisterPlayFabAccount() { var registerRequest = new RegisterPlayFabUserRequest { Email = Email, Password = Password, Username = Username }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegisterSuccess, StatusFail); }
public void CreateRequestNewUser() { request = new RegisterPlayFabUserRequest() { Password = password, Email = email, RequireBothUsernameAndEmail = false, TitleId = "B8FED" }; PlayFabClientAPI.RegisterPlayFabUser(request, OnRegisterSuccess, OnRegisterFail); }
private void OnLoginFailure(PlayFabError error) { Debug.LogWarning("Unable To login..."); Debug.LogError(error.GenerateErrorReport()); var registerRequest = new RegisterPlayFabUserRequest { Email = emailInField.text, Password = password, Username = nameInField.text }; PlayFabClientAPI.RegisterPlayFabUser(registerRequest, OnRegistrationSucces, OnRegistrationFailed); }
public void SignUpComfirm() { var request = new RegisterPlayFabUserRequest { Email = SignEmailInput.text, Username = SignUsernameInput.text, Password = SignPasswordInput.text }; PlayFabClientAPI.RegisterPlayFabUser(request, OnSignUpSuccess, OnSignUpFailure); }
void RegisterAccount(RegisterDetails registerDetails) { var request = new RegisterPlayFabUserRequest { Email = registerDetails.Email, Password = registerDetails.Password, Username = registerDetails.Username }; PlayFabClientAPI.RegisterPlayFabUser(request, RegisterSuccess, RegisterFailure); }
public void InvalidRegistration(UUnitTestContext testContext) { var registerRequest = new RegisterPlayFabUserRequest { Username = "******", // Provide invalid inputs for multiple parameters, which will show up in errorDetails Email = "x", // Provide invalid inputs for multiple parameters, which will show up in errorDetails Password = "******", // Provide invalid inputs for multiple parameters, which will show up in errorDetails }; clientInstance.RegisterPlayFabUser(registerRequest, PlayFabUUnitUtils.ApiActionWrapper <RegisterPlayFabUserResult>(testContext, InvalidRegistrationCallback), PlayFabUUnitUtils.ApiActionWrapper <PlayFabError>(testContext, ExpectedRegisterErrorCallback), testContext); }
public void Register() { var request = new RegisterPlayFabUserRequest { Email = base.userEmail, Username = base.username, Password = base.userPassword }; PlayFabClientAPI.RegisterPlayFabUser(request, SignUpSuccessCallback, CredentialsOperationFailCallback); }