示例#1
0
 public void AddStaticRegisterData(Type type, RegisterClassToLua fun)
 {
     if (type != null && fun != null)
     {
         if (!staticRegisterDic.ContainsKey(type))
         {
             staticRegisterDic.Add(type, new LuaStaticRegisterData(type, fun));
         }
     }
 }
示例#2
0
 public LuaStaticRegisterData(Type type, RegisterClassToLua fun)
 {
     registerType = type;
     registerFun  = fun;
 }