private void SortHurt(RectTransform rt, PPlayerHurt info) { if (info == null) { return; } RefreshIntergl refresh = rt.gameObject.GetComponentDefault <RefreshIntergl>(); refresh.SetUnionHurt(info, true); }
private void SetPersonNormal() { m_personPlane.gameObject.SetActive(true); m_unionPlane.gameObject.SetActive(false); m_selfdataNull.gameObject.SetActive(false); m_selfdataObj.gameObject.SetActive(true); Util.SetText(m_nameTxt, ConfigText.GetDefalutString(232, 1)); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(moduleBordlands.selfData, false); m_personData.SetItems(moduleBordlands.rankList); }
private void SetRankInfo() { if (moduleUnion.m_onlyInfo == null) { Logger.LogError("confige is error"); return; } m_myHurtInfo.gameObject.SetActive(true); PPlayerHurt info = moduleUnion.m_playerHurt.Find(a => a.roleid == modulePlayer.roleInfo.roleId); if (info == null) { info = PacketObject.Create <PPlayerHurt>(); info.roleid = modulePlayer.id_; info.name = modulePlayer.name_; info.hurt = 0; } RefreshIntergl refresh = m_myHurtInfo.GetComponentDefault <RefreshIntergl>(); refresh.SetUnionHurt(info, false); m_hurtSort.SetItems(moduleUnion.m_playerHurt); }
void _ME(ModuleEvent <Module_Union> e) { switch (e.moduleEvent) { case Module_Union.EventUnionInterglAll: if (!m_unionBtn.isOn) { return; } m_unionData.SetItems(moduleUnion.UnionInterList); break; case Module_Union.EventUnionInterglSelf: if (moduleUnion.m_selfInter == null || !m_unionBtn.isOn) { return; } m_selfdataObj.gameObject.SetActive(true); m_selfdataNull.gameObject.SetActive(false); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetUnionInfo(moduleUnion.m_selfInter, false); break; } }
private void _ME(ModuleEvent <Module_Bordlands> e) { switch (e.moduleEvent) { case Module_Bordlands.EventRefreshSelfRank: if (!m_personBtn.isOn) { return; } m_selfdataObj.gameObject.SetActive(true); m_selfdataNull.gameObject.SetActive(false); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(moduleBordlands.selfData, false); break; case Module_Bordlands.EventRefreshRankList: if (!m_personBtn.isOn) { return; } m_personData.SetItems(moduleBordlands.rankList); break; } }
private void SetUnionNormal() { m_personPlane.gameObject.SetActive(false); m_unionPlane.gameObject.SetActive(true); m_selfdataObj.gameObject.SetActive(false); m_selfdataNull.gameObject.SetActive(false); Util.SetText(m_nameTxt, ConfigText.GetDefalutString(232, 6)); if (modulePlayer.roleInfo.leagueID == 0) { m_selfdataNull.gameObject.SetActive(true); } else { if (moduleUnion.m_selfInter == null) { return; } m_selfdataObj.gameObject.SetActive(true); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetUnionInfo(moduleUnion.m_selfInter, false); m_unionData.SetItems(moduleUnion.UnionInterList); } }
private void SetUnionIntergl(RectTransform rt, PUnionIntegralInfo info) { RefreshIntergl refresh = rt.gameObject.GetComponentDefault <RefreshIntergl>(); refresh.SetUnionInfo(info, true); }
private void SetPersonIntergl(RectTransform rt, BorderRankData info) { RefreshIntergl refresh = rt.gameObject.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(info, true); }