示例#1
0
文件: Weapon.cs 项目: Hooch0/FPS
    private void Awake()
    {
        float shotDelay = Data.RPMToInterval;

        if (Data.RPMToInterval == -1)
        {
            shotDelay = 0;
        }

        _shootDelay       = new Timer(shotDelay, () => { IsShooting = false; _shootDelay.Stop(); _recoilResetDelay.Start(); });
        _reloadDelay      = new Timer(Data.ReloadTime, () => { ReloadWeapon(); _reloadDelay.Stop(); });
        _kickTimer        = new Timer(Data.KickTime, null);
        _recoilResetDelay = new Timer(Data.RecoilRetentionTime, () => { _recoilResetDelay.Stop(); ShootFinished(); });
        WeaponRecoil.Initialize(this);
    }