public static void Write(this BinaryWriter writer, RealEulerAngle3d angle) { // Write a RealEulerAngle3d object to the stream. writer.Write(angle.yaw); writer.Write(angle.pitch); writer.Write(angle.roll); }
public static RealEulerAngle3d ReadRealEulerAngle3d(this BinaryReader reader) { // Read a RealEulerAngle3d object from the stream. RealEulerAngle3d angle = new RealEulerAngle3d(); angle.yaw = reader.ReadSingle(); angle.pitch = reader.ReadSingle(); angle.roll = reader.ReadSingle(); return(angle); }