// Use this for initialization void Start() { raycastCollissions = FindObjectOfType <RaycastCollisions>(); cameraManager = FindObjectOfType <CameraManager>(); imageDemo = FindObjectOfType <ImageDemo>(); readSchadenPrice = FindObjectOfType <ReadSchadenPrice>(); readSchadenPrice.disablePriceView(); hologramCollection = GameObject.Find("HologramCollection").transform; }
// Use this for initialization void Start() { readSchadenPrice = FindObjectOfType <ReadSchadenPrice>(); }