// Use this for initialization
    void Start()
    {
        raycastCollissions = FindObjectOfType <RaycastCollisions>();
        cameraManager      = FindObjectOfType <CameraManager>();

        imageDemo        = FindObjectOfType <ImageDemo>();
        readSchadenPrice = FindObjectOfType <ReadSchadenPrice>();
        readSchadenPrice.disablePriceView();

        hologramCollection = GameObject.Find("HologramCollection").transform;
    }
 // Use this for initialization
 void Start()
 {
     readSchadenPrice = FindObjectOfType <ReadSchadenPrice>();
 }