void Start() { //Instantiate other scripts createVis = new CreateVis(); //get filename filename = Tracker.filename; //Set filename for correct questions //qt.setFilename(filename); //initialize questions check_qt(); //read and get CSV values csv = new ReadCSV(); List <List <object> > Data = csv.getList(filename);; //Create the Vis GameObject Vis = createVis.CreateChart(Data, MasterScale, spaceRatio, legoMode); //Final Transformations Transform stand = GameObject.Find("Stand").transform; Vis.transform.localScale = new Vector3(MasterScale, MasterScale, MasterScale); Vis.transform.localPosition = new Vector3(-MasterScale / 2f, stand.localScale.y / 2f, -MasterScale / 2f); //magic numbers galore! place in center of VR space Vis.transform.parent = stand; //Attach to Pillar }
void Awake() { //Instantiate other scripts createVis = new CreateVis(); //Set filename for correct questions //qt.setFilename(filename); //read and get CSV values csv = new ReadCSV(); List <List <object> > Data = csv.getList(filename);; //Create the Vis GameObject Vis = createVis.CreateChart(Data, MasterScale, spaceRatio, true); //Final Transformations Vis.transform.localScale = new Vector3(MasterScale, MasterScale, MasterScale); Vis.transform.position = new Vector3(0f, 0.01f, 0f); //Adjust labels GameObject countryLabels = GameObject.Find("Countries"); countryLabels.transform.localRotation = Quaternion.Euler(90, 0, 0); countryLabels.transform.localPosition = new Vector3(0, -0.01f, 0); GameObject yearLabels = GameObject.Find("Years"); yearLabels.transform.localRotation = Quaternion.Euler(0, 0, -90); yearLabels.transform.localPosition = new Vector3(0, -0.01f, 0); }
void Awake() { //Instantiate other scripts createVis = new CreateVis(); //Set filename for correct questions //qt.setFilename(filename); //read and get CSV values csv = new ReadCSV(); Data = csv.getList(filename);; //Create the Vis MakeRoom(); MakeTable(); MakeHand(); }
void Awake() { //Instantiate other scripts createVis = new CreateVis(); //initialize questions check_qt(); //read and get CSV values csv = new ReadCSV(); List <List <object> > Data = csv.getList(filename);; //Create the Vis GameObject Vis = createVis.Create10x10(Data, scaleWL, BarWidth); //Final Transformations Vis.transform.localScale = new Vector3(MasterScale, MasterScale, MasterScale); Vis.transform.position = new Vector3(0.5f, 0.3f, 1.2f); }
void Awake() { //Instantiate other scripts createVis = new CreateVis(); //Set filename for correct questions //qt.setFilename(filename); //read and get CSV values csv = new ReadCSV(); List <List <object> > Data = csv.getList(filename);; //Create the Vis GameObject Vis = createVis.Create10x10(Data, scaleWL, BarWidth); //Final Transformations Vis.transform.localScale = new Vector3(MasterScale, MasterScale, MasterScale); Vis.transform.parent = GameObject.Find("Stand").transform; Vis.transform.localPosition = Vector3.zero; Vis.transform.localPosition = new Vector3(-0.528f, 0.64f, -0.528f);//magic numbers galore! }
void Start() { //Instantiate other scripts createVis = new CreateVis(); //get filename filename = Tracker.filename; //initialize questions check_qt(); //read and get CSV values csv = new ReadCSV(); List <List <object> > Data = csv.getList(filename);; //Create the Vis GameObject Vis = createVis.CreateChart(Data, MasterScale, spaceRatio, legoMode); //Final Transformations Vis.transform.localScale = new Vector3(MasterScale, MasterScale, MasterScale); Vis.transform.position = (legoMode) ? Vis.transform.position : new Vector3(0.5f, 0.3f, 1.2f); }