public void OnTriggerExit(Collider other) { GameObject icon = GameObject.Find("DialogueIcon"); ReactionIcon reactionIcon = icon.GetComponent <ReactionIcon>(); if (other.gameObject.tag == "Player") { Debug.Log("Sopivan kaukana"); distanceToThePlayer = false; reactionIcon.dialogueIcon.enabled = false; } }
public void OnTriggerEnter(Collider other) { GameObject icon = GameObject.Find("DialogueIcon"); ReactionIcon reactionIcon = icon.GetComponent <ReactionIcon>(); if (other.gameObject.tag == "Player") { Debug.Log("OSUISUOSUOSISOI"); distanceToThePlayer = true; reactionIcon.dialogueIcon.enabled = true; } }