Exemple #1
0
    public void OnTriggerExit(Collider other)
    {
        GameObject   icon         = GameObject.Find("DialogueIcon");
        ReactionIcon reactionIcon = icon.GetComponent <ReactionIcon>();

        if (other.gameObject.tag == "Player")
        {
            Debug.Log("Sopivan kaukana");
            distanceToThePlayer = false;
            reactionIcon.dialogueIcon.enabled = false;
        }
    }
Exemple #2
0
    public void OnTriggerEnter(Collider other)
    {
        GameObject   icon         = GameObject.Find("DialogueIcon");
        ReactionIcon reactionIcon = icon.GetComponent <ReactionIcon>();

        if (other.gameObject.tag == "Player")
        {
            Debug.Log("OSUISUOSUOSISOI");
            distanceToThePlayer = true;
            reactionIcon.dialogueIcon.enabled = true;
        }
    }