//identify method
 public override void Identify(IIdentities ids, RdId id)
 {
     _Play.IdentifyEx(ids, id.Mix(".play"));
     _Pause.IdentifyEx(ids, id.Mix(".pause"));
     _Step.IdentifyEx(ids, id.Mix(".step"));
     _UnityPluginVersion.IdentifyEx(ids, id.Mix(".unityPluginVersion"));
     _RiderProcessId.IdentifyEx(ids, id.Mix(".riderProcessId"));
     _ApplicationPath.IdentifyEx(ids, id.Mix(".applicationPath"));
     _ApplicationVersion.IdentifyEx(ids, id.Mix(".applicationVersion"));
     _LogModelInitialized.IdentifyEx(ids, id.Mix(".logModelInitialized"));
     _IsClientConnected.IdentifyEx(ids, id.Mix(".isClientConnected"));
     _OpenFileLineCol.IdentifyEx(ids, id.Mix(".openFileLineCol"));
     _UpdateUnityPlugin.IdentifyEx(ids, id.Mix(".updateUnityPlugin"));
     _Refresh.IdentifyEx(ids, id.Mix(".refresh"));
 }