//identify method public override void Identify(IIdentities ids, RdId id) { _Play.IdentifyEx(ids, id.Mix(".play")); _Pause.IdentifyEx(ids, id.Mix(".pause")); _Step.IdentifyEx(ids, id.Mix(".step")); _UnityPluginVersion.IdentifyEx(ids, id.Mix(".unityPluginVersion")); _RiderProcessId.IdentifyEx(ids, id.Mix(".riderProcessId")); _ApplicationPath.IdentifyEx(ids, id.Mix(".applicationPath")); _ApplicationVersion.IdentifyEx(ids, id.Mix(".applicationVersion")); _LogModelInitialized.IdentifyEx(ids, id.Mix(".logModelInitialized")); _IsClientConnected.IdentifyEx(ids, id.Mix(".isClientConnected")); _OpenFileLineCol.IdentifyEx(ids, id.Mix(".openFileLineCol")); _UpdateUnityPlugin.IdentifyEx(ids, id.Mix(".updateUnityPlugin")); _Refresh.IdentifyEx(ids, id.Mix(".refresh")); }