//custom body //init method protected override void Init(Lifetime lifetime) { _Play.BindEx(lifetime, this, "play"); _Pause.BindEx(lifetime, this, "pause"); _Step.BindEx(lifetime, this, "step"); _UnityPluginVersion.BindEx(lifetime, this, "unityPluginVersion"); _RiderProcessId.BindEx(lifetime, this, "riderProcessId"); _ApplicationPath.BindEx(lifetime, this, "applicationPath"); _ApplicationVersion.BindEx(lifetime, this, "applicationVersion"); _LogModelInitialized.BindEx(lifetime, this, "logModelInitialized"); _IsClientConnected.BindEx(lifetime, this, "isClientConnected"); _OpenFileLineCol.BindEx(lifetime, this, "openFileLineCol"); _UpdateUnityPlugin.BindEx(lifetime, this, "updateUnityPlugin"); _Refresh.BindEx(lifetime, this, "refresh"); }