//custom body
 //init method
 protected override void Init(Lifetime lifetime)
 {
     _Play.BindEx(lifetime, this, "play");
     _Pause.BindEx(lifetime, this, "pause");
     _Step.BindEx(lifetime, this, "step");
     _UnityPluginVersion.BindEx(lifetime, this, "unityPluginVersion");
     _RiderProcessId.BindEx(lifetime, this, "riderProcessId");
     _ApplicationPath.BindEx(lifetime, this, "applicationPath");
     _ApplicationVersion.BindEx(lifetime, this, "applicationVersion");
     _LogModelInitialized.BindEx(lifetime, this, "logModelInitialized");
     _IsClientConnected.BindEx(lifetime, this, "isClientConnected");
     _OpenFileLineCol.BindEx(lifetime, this, "openFileLineCol");
     _UpdateUnityPlugin.BindEx(lifetime, this, "updateUnityPlugin");
     _Refresh.BindEx(lifetime, this, "refresh");
 }