public override void OnException(MethodExecutionArgs args) { if (GlobalPackageSettings.ErrorReportingEnabled) { Raygun.LogException(args.Exception); } //rethrow the exception args.FlowBehavior = FlowBehavior.ThrowException; }
public void TryShootBugX() { Bug bug = new Bug(); Raygun gun = new Raygun(); gun.FireAt(bug); Assert.True(bug.IsDead()); Assert.True(gun.HasAmmo()); }
private async void buttonExport_Click(object sender, EventArgs e) { //Create Export Paramaters bool excludePrivates = radCheckBoxExcludePrivate.Checked; bool ignoreDynamicProperties = _settings.IgnoreDynamicallyAddedProperties; ExportType exportType = GetExportType(); int maxDepth = (int)numericUpDownMaxDepth.Value; ExportParamaters exportParamaters = new ExportParamaters(excludePrivates, ignoreDynamicProperties, maxDepth, exportType); CancellationTokenSource cancellationTokenSource = new CancellationTokenSource(); _waitingDialog = new ProgressDialog(cancellationTokenSource); List <ExpressionWithSource> expressions = GetAllExpressions(); if (expressions.Any()) { //Hide and Show Progress Bar this.Hide(); _waitingDialog.Show(this); TypeRetriever retriever = new TypeRetriever(_dte2); var exportGenerator = new ExportGenerator(expressions, retriever, exportParamaters); try { Dictionary <string, string> lookupGeneratedTexts = await exportGenerator.GenerateTextWithKey(cancellationTokenSource.Token); //Setup event for when the form is shown to close the waiting dialog FormDisplayGeneratedText formDisplayGeneratedText = new FormDisplayGeneratedText(lookupGeneratedTexts, exportType); formDisplayGeneratedText.Shown += formDisplayGeneratedText_Shown; formDisplayGeneratedText.ShowDialog(this); } catch (ThreadAbortException ex) { _waitingDialog.Close(); } catch (ObjectDisposedException ex) { _waitingDialog.Close(); } catch (Exception ex) { _waitingDialog.Close(); Raygun.LogException(ex); MessageBox.Show("Error when attempting to export objects. If error reporting has not been disabled," + " then your error has already been logged."); } finally { this.Show(); } } }
public void KillAlien() { // Arrange var alien = new Alien(); var gun = new Raygun(); // Act gun.Shoot(alien); // Assert Assert.True(alien.IsDead()); }
public void MissDodgingAlien() { // Arrange var alien = new Alien(); var gun = new Raygun(); // Act alien.Dodge(); gun.Shoot(alien); // Assert Assert.False(alien.IsDead()); }
private void LoadUnmanagedLibraries() { string assemblyPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); IntPtr pDll = NativeMethods.LoadLibrary(Path.Combine(assemblyPath, "SciLexer.dll")); if (pDll == IntPtr.Zero) { Exception ex = new DllNotFoundException("Could not find SciLexer.dll - This is unmanaged assembly is required by ScintillaNet.dll"); Raygun.LogException(ex); throw ex; } }
public void ReloadAfterXShots(int shotsCount, bool shouldReload) { // Arrange var alien = new Alien(); var gun = new Raygun(); // Act for (int i = 0; i < shotsCount; i++) { gun.Shoot(alien); } // Assert Assert.Equal(shouldReload, !gun.HasAmmo()); }
public void TestBugDodges(bool didDodge, bool shouldBeDead) { Bug bug = new Bug (); Raygun gun = new Raygun (); if (didDodge) { bug.Dodge (); } gun.FireAt (bug); if (shouldBeDead) { Assert.True (bug.IsDead ()); } else { Assert.False (bug.IsDead ()); } }
public void ReloadAfterShotWithNoAmmo() { // Arrange var alien = new Alien(); var gun = new Raygun(); // Act while (gun.HasAmmo()) { gun.Shoot(alien); } gun.Shoot(alien); // Assert Assert.True(gun.HasAmmo()); }
public void HaveAmmoAfterReload() { // Arrange var alien = new Alien(); var gun = new Raygun(); // Act while (gun.HasAmmo()) { gun.Shoot(alien); } gun.Reload(); // Assert Assert.True(gun.HasAmmo()); }
public void Initialize() { gun = new Raygun(); }
public void Setup() { bug = new Bug(); gun = new Raygun(); }
public void Setup() { gun = new Raygun(); }