常用方法
常用方法
常用方法
常用方法
public void FixedUpdate() { if (_isManipulating) { var target = RaycastController.GetPosInCenterOfView(_distance); var grabPoint = transform.TransformPoint(_grabLocalPos); Rigidbody.AddForceAtPosition((target - grabPoint) * ForceMultiplier, grabPoint); Rigidbody.AddForceAtPosition(-Rigidbody.GetPointVelocity(grabPoint) * DampingMultiplier, grabPoint); } }