常用方法
常用方法
常用方法
常用方法
private void CheckForInput() { if (Input.GetMouseButtonDown(0)) { string name = raycast.GetObjectOnRaycastName(); switch (name) { case "Approve": Approve(); break; case "Reject": Reject(); break; case "Computer": OpenComputerGUI(); break; case "Entry Card": OpenCardUI(); break; } } if (Input.GetKeyDown(KeyCode.Escape)) { gameplayController.PauseGame(); } }