示例#1
0
        void EnsureFilesExist()
        {
            if (!Directory.Exists("properties"))
            {
                Directory.CreateDirectory("properties");
            }
            if (!Directory.Exists("levels"))
            {
                Directory.CreateDirectory("levels");
            }
            if (!Directory.Exists("bots"))
            {
                Directory.CreateDirectory("bots");
            }
            if (!Directory.Exists("text"))
            {
                Directory.CreateDirectory("text");
            }
            TempRanks.EnsureExists();
            RankInfo.EnsureExists();
            Ban.EnsureExists();

            if (!Directory.Exists("extra"))
            {
                Directory.CreateDirectory("extra");
            }
            if (!Directory.Exists("extra/undo"))
            {
                Directory.CreateDirectory("extra/undo");
            }
            if (!Directory.Exists("extra/undoPrevious"))
            {
                Directory.CreateDirectory("extra/undoPrevious");
            }
            if (!Directory.Exists("extra/copy/"))
            {
                Directory.CreateDirectory("extra/copy/");
            }
            if (!Directory.Exists("extra/copyBackup/"))
            {
                Directory.CreateDirectory("extra/copyBackup/");
            }
            if (!Directory.Exists("extra/Waypoints"))
            {
                Directory.CreateDirectory("extra/Waypoints");
            }
            if (!Directory.Exists("blockdefs"))
            {
                Directory.CreateDirectory("blockdefs");
            }
            if (!Directory.Exists("text/rankreqs"))
            {
                Directory.CreateDirectory("text/rankreqs");
            }
        }
示例#2
0
        static void EnsureFilesExist()
        {
            EnsureDirectoryExists("properties");
            EnsureDirectoryExists("levels");
            EnsureDirectoryExists("bots");
            EnsureDirectoryExists("text");
            EnsureDirectoryExists("ranks");
            RankInfo.EnsureExists();
            Ban.EnsureExists();

            EnsureDirectoryExists("extra");
            EnsureDirectoryExists(Paths.WaypointsDir);
            EnsureDirectoryExists("extra/bots");
            EnsureDirectoryExists(Paths.ImportsDir);
            EnsureDirectoryExists("blockdefs");
            EnsureDirectoryExists(IScripting.DllDir);
            EnsureDirectoryExists(IScripting.SourceDir);
        }
示例#3
0
        static void EnsureFilesExist()
        {
            EnsureDirectoryExists("properties");
            EnsureDirectoryExists("levels");
            EnsureDirectoryExists("bots");
            EnsureDirectoryExists("text");
            EnsureDirectoryExists("ranks");
            RankInfo.EnsureExists();
            Ban.EnsureExists();

            EnsureDirectoryExists("extra");
            EnsureDirectoryExists(Paths.WaypointsDir);
            EnsureDirectoryExists("extra/bots");
            EnsureDirectoryExists(Paths.ImportsDir);
            EnsureDirectoryExists("blockdefs");
            EnsureDirectoryExists(IScripting.DllDir);
            EnsureDirectoryExists(ICompiler.SourceDir);
            EnsureDirectoryExists("text/discord"); // TODO move to discord plugin
        }
示例#4
0
        static void EnsureFilesExist()
        {
            EnsureDirectoryExists("properties");
            EnsureDirectoryExists("levels");
            EnsureDirectoryExists("bots");
            EnsureDirectoryExists("text");
            EnsureDirectoryExists("ranks");
            RankInfo.EnsureExists();
            Ban.EnsureExists();
            PlayerDB.EnsureDirectoriesExist();

            EnsureDirectoryExists("extra");
            EnsureDirectoryExists(Paths.WaypointsDir);
            EnsureDirectoryExists("extra/bots");
            EnsureDirectoryExists(Paths.ImportsDir);
            EnsureDirectoryExists("blockdefs");
            EnsureDirectoryExists(IScripting.DllDir);
            EnsureDirectoryExists(MCGalaxy.Modules.Compiling.ICompiler.SOURCE_DIR_COMMANDS); // TODO move to compiling module
            EnsureDirectoryExists("text/discord");                                           // TODO move to discord plugin
        }