//------------------------------------------------------------------------------------// //---------------------------------- METHODS -----------------------------------------// //------------------------------------------------------------------------------------// public RangedIntAttribute(int min, int max, RangeDisplayType rangeDisplayType = RangeDisplayType.LockedRanges) { this.min = min; this.max = max; this.rangeDisplayType = rangeDisplayType; }//End of RangedIntAttribute()
//------------------------------------------------------------------------------------// //---------------------------------- METHODS -----------------------------------------// //------------------------------------------------------------------------------------// public AdvancedRangedFloatAttribute(float min, float max, RangeDisplayType rangeDisplayType = RangeDisplayType.LockedRanges) { this.min = min; this.max = max; this.rangeDisplayType = rangeDisplayType; }//End of RangedFloatAttribute()