static void Main() { Cow c = new Cow(); c.Mooing += () => Console.WriteLine("Giggle"); c.PushSleepingCow(); Cow c1 = new Cow { Name = "Betsy" }; c1.Coo += Gigg; Cow c2 = new Cow { Name = "Georgie" }; c2.Coo += Gigg; Cow victum = new Random().Next() % 2 == 0 ? c1 : c2; victum.BeTippedOver(); Console.WriteLine(squareRoot(5)); Console.WriteLine(expo(4, 4)); }
public static void CowMain() { /* * Subscribe using Event Handler. When you subscribe, you are not calling the method. The method is called * when the event is triggered. */ Cow c1 = new Cow { Name = "Betsy" }; c1.Moo += giggle; Cow c2 = new Cow { Name = "Georgy" }; c2.Moo += giggle; Cow victim = new Random().Next() % 2 == 0 ? c1 : c2; victim.BeTippedOver(); /* * Subscribe using a Lambda expression. Ordinarily paramters are s,e... I just made them xrx,cce to * show that you can make them anything. */ Cow c3 = new Cow { Name = "Jesse" }; c3.Moo += (xrx, cce) => giggle(xrx, cce); Cow victum2 = c3; victum2.BeTippedOver(); /* * Subscribe using a delegate; otherwise known as an Anonymous method */ Cow c4 = new Cow { Name = "Arthur" }; c4.Moo += delegate(object s, EventArgs e) { giggle(s, e); }; Cow victum3 = c4; victum3 = c4; victum3.BeTippedOver(); /* * Subscribe using Lamda Expression. Testing EventHandler using s,e but not using s,e */ Cow c5 = new Cow { Name = "BigFoot" }; c5.Moo += (s, e) => Console.WriteLine("Big Foot gets tipped over"); c5.BeTippedOver(); }