示例#1
0
 private void CheckRaceState(RaceManager.RaceState state)
 {
     // Transition to main UI overlay if starting.
     if (state == RaceManager.RaceState.STARTING)
     {
         PerformTransitionWithIdentifier("GameStarting");
     }
 }
示例#2
0
 public void OnRaceStateChanged(RaceManager.RaceState raceState)
 {
     // Check if game has finished.
     if (raceState == RaceManager.RaceState.FINISHED)
     {
         // Transition to ending game scene.
         PerformTransitionWithIdentifier("GameEnd");
     }
 }
示例#3
0
 public void OnRaceStateChanged(RaceManager.RaceState raceState)
 {
     CheckRaceState(raceState);
 }