public static bool Prefix(ref UnityEngine.Object prefab, Vector3 position, Quaternion rotation, int group, ref UnityEngine.Object __result) { if (GadgetCoreAPI.resourcePaths.ContainsKey(prefab.GetInstanceID())) { __result = RPCHooks.Instantiate(GadgetCoreAPI.resourcePaths[prefab.GetInstanceID()], position, rotation, group); return(false); } return(true); }