public static int[] GetRGBA8Palette(ushort[] rawPalette, ColorFormat colorFormat) { if (rawPalette == null) { throw new ArgumentNullException($"{nameof(rawPalette)} cannot be null!"); } var palette = new int[rawPalette.Length]; switch (colorFormat) { case ColorFormat.RGB565: for (var i = 0; i < palette.Length; i++) { palette[i] = (int)RGB565.ToARGB8(rawPalette[i]); } break; case ColorFormat.RGB5A1: for (var i = 0; i < palette.Length; i++) { palette[i] = (int)RGB5.ToARGB8(rawPalette[i]); } break; case ColorFormat.RGB5A3: for (var i = 0; i < palette.Length; i++) { palette[i] = (int)RGB5A3.ToARGB8(rawPalette[i]); } break; case ColorFormat.RGBA4: for (var i = 0; i < palette.Length; i++) { palette[i] = (int)RGBA4.ToARGB8(rawPalette[i]); } break; } return(palette); }
public BTI(byte[] data) { Data = data; Header = new BTI_Header(data); Bitmap_Data = new byte[Header.Width * Header.Height * 4]; if (Header.Image_Format == ImageFormat.RGB565 || Header.Image_Format == ImageFormat.RGB5A3) { ushort[] PixelData = new ushort[(data.Length - 0x20) / 2]; for (int i = 0, idx = 0x20; i < PixelData.Length; i++, idx += 2) { PixelData[i] = (ushort)((data[idx] << 8) | data[idx + 1]); } // Decode Block Format PixelData = SwizzleUtil.Unswizzle(PixelData, Header.Width, Header.Height, 4, 4); Bitmap_Data = new byte[PixelData.Length * 4]; for (int i = 0, idx = 0; i < PixelData.Length; i++, idx += 4) { byte A = 0, R = 0, G = 0, B = 0; if (Header.Image_Format == ImageFormat.RGB5A3) { RGB5A3.ToARGB8(PixelData[i], out A, out R, out G, out B); } else { A = 0xFF; RGB565.ToARGB8(PixelData[i], out R, out G, out B); } Bitmap_Data[idx] = B; Bitmap_Data[idx + 1] = G; Bitmap_Data[idx + 2] = R; Bitmap_Data[idx + 3] = A; } } else if (Header.Image_Format == ImageFormat.RGBA8) { } else { switch (Header.Palette_Format) { case PixelFormat.RGB565: case PixelFormat.RGB5A3: Palette = new ushort[Header.Palette_Entry_Count]; for (int i = 0; i < Header.Palette_Entry_Count; i++) { int offset = (int)(Header.Palette_Offset + i * 2); Palette[i] = (ushort)((Data[offset] << 8) | Data[offset + 1]); } break; } switch (Header.Image_Format) { case ImageFormat.I4: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take(((Header.Width * Header.Height) + 1) / 2).ToArray(); Buffer.BlockCopy(I4.DecodeI4(Image_Data, Header.Width, Header.Height), 0, Bitmap_Data, 0, Bitmap_Data.Length); break; case ImageFormat.I8: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take(Header.Width * Header.Height).ToArray(); Buffer.BlockCopy(I8.DecodeI8(Image_Data, Header.Width, Header.Height), 0, Bitmap_Data, 0, Bitmap_Data.Length); break; case ImageFormat.IA4: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take(Header.Width * Header.Height).ToArray(); Buffer.BlockCopy(IA4.DecodeIA4(Image_Data, Header.Width, Header.Height, Color.White), 0, Bitmap_Data, 0, Bitmap_Data.Length); break; case ImageFormat.IA8: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take((Header.Width * Header.Height) * 2).ToArray(); Buffer.BlockCopy(IA8.DecodeIA8(Image_Data, Header.Width, Header.Height), 0, Bitmap_Data, 0, Bitmap_Data.Length); break; case ImageFormat.C4: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take((Header.Width * Header.Height) / 2).ToArray(); Buffer.BlockCopy(C4.DecodeC4(Image_Data, Palette, Header.Width, Header.Height, (ColorFormat)Header.Palette_Format), 0, Bitmap_Data, 0, Bitmap_Data.Length); break; case ImageFormat.C8: Image_Data = Data.Skip((int)Header.Image_Data_Offset).Take(Header.Width * Header.Height).ToArray(); int Index = 0; for (int blockY = 0; blockY < Header.Height; blockY += 4) { for (int blockX = 0; blockX < Header.Width; blockX += 8) { for (int Y = 0; Y < 4; Y++) { for (int X = 0; X < 8; X++) { ushort Pixel = Palette[Image_Data[Index]]; int New_Index = Header.Width * (blockY + Y) + blockX + X; byte A = 0, R = 0, G = 0, B = 0; switch (Header.Palette_Format) { case PixelFormat.RGB565: RGB565.ToARGB8(Pixel, out R, out G, out B); A = 0xFF; break; case PixelFormat.RGB5A3: RGB5A3.ToARGB8(Pixel, out A, out R, out G, out B); break; default: throw new NotImplementedException("Pixel format is not implemented!"); } Bitmap_Data[New_Index * 4] = B; Bitmap_Data[New_Index * 4 + 1] = G; Bitmap_Data[New_Index * 4 + 2] = R; Bitmap_Data[New_Index * 4 + 3] = A; Index++; } } } } break; default: throw new NotImplementedException("Image Format is not implemented!"); } } Bitmap_Image = Utilities.BitmapUtilities.CreateBitmap(Bitmap_Data, Header.Width, Header.Height); }
void Unity.Jobs.IJobParallelFor.Execute(int i) { var value = data[i]; data[i] = new RGB565(Invert(value.R), Invert(value.G), Invert(value.B)); }