public void RenderQuestion() { Question q = questions[currentQuestion]; if (canvas) { canvas.SetQuestion(q, currentQuestion); } }
/** * Renders a question on the screen. */ public void RenderQuestion() { Question q = questions[currentQuestion]; // Gets the current question. if (canvas) { canvas.SetQuestion(q, currentQuestion); // Assigns correct question. } }
public void Quiz() { quizUI.SetActive(true); quizOpen = true; Question q = question[0]; if (canvas) { canvas.SetQuestion(q, tm); } }
public void Quiz() { quizUI.SetActive(true); Time.timeScale = 0f; quizOpen = true; Question q = question[0]; if (canvas) { canvas.SetQuestion(q); } }