private void FormQuest_Load(object sender, EventArgs e) { /*/ * APIObserver o = APIObserver.Instance; * * APIReceivedEventHandler rec = ( string apiname, dynamic data ) => Invoke( new APIReceivedEventHandler( APIUpdated ), apiname, data ); * * o.APIList["api_req_quest/clearitemget"].RequestReceived += rec; * * o.APIList["api_get_member/questlist"].ResponseReceived += rec; * //*/ KCDatabase.Instance.Quest.QuestUpdated += Updated; ClearQuestView(); try { int sort = Utility.Configuration.Config.FormQuest.SortParameter; QuestView.Sort(QuestView.Columns[sort >> 1], (sort & 1) == 0 ? ListSortDirection.Ascending : ListSortDirection.Descending); } catch (Exception) { QuestView.Sort(QuestView_Name, ListSortDirection.Ascending); } Utility.Configuration.Instance.ConfigurationChanged += ConfigurationChanged; Icon = ResourceManager.ImageToIcon(ResourceManager.Instance.Icons.Images[(int)ResourceManager.IconContent.FormQuest]); }
// Use this for initialization void Awake() { myTransform = transform; initialPos = myTransform.localPosition; gameStage = myTransform.parent.GetComponent <GameStage>(); questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }
public void LoadStage(string stageNum) { viewLoader.LoadViewName("QuestView"); QuestView questView = viewLoader.CurrentView.GetComponent <QuestView>(); questView.LoadStage(areaNum.ToString(), stageNum); }
void Start() { _questView = Game.Instance.UI.QuestView; _dialogueView = Game.Instance.UI.DialogueView; _narrative = Game.Instance.Narrative; _narrative.StoryProgressed.AddListener(OnProgress); }
private void QuestView_CellMouseDown(object sender, DataGridViewCellMouseEventArgs e) { if (e.Button == System.Windows.Forms.MouseButtons.Right && e.RowIndex >= 0) { QuestView.ClearSelection(); QuestView.Rows[e.RowIndex].Selected = true; } }
// Use this for initialization void Awake() { questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); BoxCollider2D boxCollider2D = GetComponent <BoxCollider2D>(); Vector3 localScale = transform.localScale; y = transform.localPosition.y + boxCollider2D.size.y * localScale.y; }
void Start() { _questView = Game.Instance.UI.QuestView; _dialogueView = Game.Instance.UI.DialogueView; _narrative = Game.Instance.Narrative; _narrative.StoryProgressed.AddListener(OnProgress); _soundEngine = GameObject.FindGameObjectWithTag(GameConstants.Persistent).GetComponentInChildren <SoundEngine>(); }
void Start() { Viewer = QuestView.Instance; Viewer.Setup(); /* * Viewer.AddListener(delegate { * GetQuestByName(Viewer.options[Viewer.value].text); * }); */ }
public void AddQuest(Quest quest) { m_activeQuests.Add(quest); QuestView qv = Instantiate(m_viewPrefab, m_questBoardView); qv.transform.localScale = Vector3.one; qv.title.text = quest.questTitle; qv.description.text = quest.questDescription; m_questViews.Add(qv); // for optional updating progress }
void Start() { if (!books.Any()) { throw new System.Exception(); } _questView = Game.Instance.UI.QuestView; _dialogueView = Game.Instance.UI.DialogueView; _narrative = Game.Instance.Narrative; _narrative.StoryProgressed.AddListener(OnProgress); _storage = Game.Instance.Storage; }
private void OnGameIntroductionComplete(object sender, EventArgs args) { // Fire up the first Quest! _heroes = new List<Hero>(); _heroes.Add(new Hero(new AvatarClassBarbarian(_chanceProvider))); _heroes.Add(new Hero(new AvatarClassDwarf(_chanceProvider))); //_heroes.Add(new Hero(new AvatarClassElf(_chanceProvider))); //_heroes.Add(new Hero(new AvatarClassWizard(_chanceProvider))); TheTrial questOne = new TheTrial(_heroes); QuestView questView = new QuestView(questOne, _chanceProvider, _storyTeller); questView.HeroesWin += OnQuestHeroesWin; questView.HeroesLose += OnQuestHeroesLose; _navigationService.Navigate(questView); }
void Updated() { if (!KCDatabase.Instance.Quest.IsLoaded) { return; } QuestView.SuspendLayout(); QuestView.Rows.Clear(); foreach (var q in KCDatabase.Instance.Quest.Quests.Values) { if (MenuMain_ShowRunningOnly.Checked && !(q.State == 2 || q.State == 3)) { continue; } switch (q.Type) { case 2: case 4: case 5: if (!MenuMain_ShowDaily.Checked) { continue; } break; case 3: if (!MenuMain_ShowWeekly.Checked) { continue; } break; case 6: if (!MenuMain_ShowMonthly.Checked) { continue; } break; default: if (!MenuMain_ShowOnce.Checked) { continue; } break; } DataGridViewRow row = new DataGridViewRow(); row.CreateCells(QuestView); row.Cells[QuestView_State.Index].Value = (q.State == 3) ? ((bool?)null) : (q.State == 2); row.Cells[QuestView_Type.Index].Value = q.Type; row.Cells[QuestView_Category.Index].Value = q.Category; row.Cells[QuestView_Category.Index].Style = CSCategories[Math.Min(q.Category - 1, 8 - 1)]; row.Cells[QuestView_Name.Index].Value = q.QuestID; row.Cells[QuestView_Name.Index].ToolTipText = string.Format("{0} : {1}\r\n{2}", q.QuestID, q.Name, q.Description); { string value; double tag; if (q.State == 3) { value = "達成!"; tag = 1.0; } else { if (KCDatabase.Instance.QuestProgress.Progresses.ContainsKey(q.QuestID)) { var p = KCDatabase.Instance.QuestProgress.Progresses[q.QuestID]; value = p.ToString(); tag = p.ProgressPercentage; } else { switch (q.Progress) { case 0: value = "-"; tag = 0.0; break; case 1: value = "50%以上"; tag = 0.5; break; case 2: value = "80%以上"; tag = 0.8; break; default: value = "???"; tag = 0.0; break; } } } row.Cells[QuestView_Progress.Index].Value = value; row.Cells[QuestView_Progress.Index].Tag = tag; } QuestView.Rows.Add(row); } if (KCDatabase.Instance.Quest.Quests.Count != KCDatabase.Instance.Quest.Count) { int index = QuestView.Rows.Add(); QuestView.Rows[index].Cells[QuestView_State.Index].Value = null; QuestView.Rows[index].Cells[QuestView_Name.Index].Value = string.Format("(未取得の任務 x {0})", (KCDatabase.Instance.Quest.Count - KCDatabase.Instance.Quest.Quests.Count)); } if (KCDatabase.Instance.Quest.Quests.Count == 0) { int index = QuestView.Rows.Add(); QuestView.Rows[index].Cells[QuestView_State.Index].Value = null; QuestView.Rows[index].Cells[QuestView_Name.Index].Value = "(任務完遂!)"; } //更新時にソートする if (QuestView.SortedColumn != null) { QuestView.Sort(QuestView.SortedColumn, QuestView.SortOrder == SortOrder.Ascending ? ListSortDirection.Ascending : ListSortDirection.Descending); } QuestView.ResumeLayout(); }
void Awake() { myTransform = this.transform; startAngle = myTransform.localEulerAngles.z; questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }
// Use this for initialization void Awake() { questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }
// Use this for initialization void Awake() { currentItem = numItemClear; questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }
// Use this for initialization void Awake() { myTransform = transform; questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }
void Updated() { if (!KCDatabase.Instance.Quest.IsLoaded) { return; } QuestView.SuspendLayout(); QuestView.Rows.Clear(); foreach (var q in KCDatabase.Instance.Quest.Quests.Values) { if (MenuMain_ShowRunningOnly.Checked && !(q.State == 2 || q.State == 3)) { continue; } switch (q.Type) { case 1: if (!MenuMain_ShowDaily.Checked) { continue; } break; case 2: if (!MenuMain_ShowWeekly.Checked) { continue; } break; case 3: if (!MenuMain_ShowMonthly.Checked) { continue; } break; case 4: default: if (!MenuMain_ShowOnce.Checked) { continue; } break; case 5: if (q.QuestID == 211 || q.QuestID == 212) { // 空母3か輸送5 if (!MenuMain_ShowDaily.Checked) { continue; } } else { if (!MenuMain_ShowOther.Checked) { continue; } } break; } DataGridViewRow row = new DataGridViewRow(); row.CreateCells(QuestView); row.Height = 21; row.Cells[QuestView_State.Index].Value = (q.State == 3) ? ((bool?)null) : (q.State == 2); row.Cells[QuestView_Type.Index].Value = q.Type; row.Cells[QuestView_Category.Index].Value = q.Category; row.Cells[QuestView_Category.Index].Style = CSCategories[Math.Min(q.Category - 1, 8 - 1)]; row.Cells[QuestView_Name.Index].Value = q.QuestID; { var progress = KCDatabase.Instance.QuestProgress[q.QuestID]; row.Cells[QuestView_Name.Index].ToolTipText = $"{q.QuestID} : {q.Name}\r\n{q.Description}\r\n{progress?.GetClearCondition() ?? ""}"; } { string value; double tag; if (q.State == 3) { value = "Complete!"; tag = 1.0; } else { if (KCDatabase.Instance.QuestProgress.Progresses.ContainsKey(q.QuestID)) { var p = KCDatabase.Instance.QuestProgress[q.QuestID]; value = p.ToString(); tag = p.ProgressPercentage; } else { switch (q.Progress) { case 0: value = "-"; tag = 0.0; break; case 1: value = GeneralRes.Over50; tag = 0.5; break; case 2: value = GeneralRes.Over80; tag = 0.8; break; default: value = "???"; tag = 0.0; break; } } } row.Cells[QuestView_Progress.Index].Value = value; row.Cells[QuestView_Progress.Index].Tag = tag; } QuestView.Rows.Add(row); } if (KCDatabase.Instance.Quest.Quests.Count < KCDatabase.Instance.Quest.Count) { int index = QuestView.Rows.Add(); QuestView.Rows[index].Cells[QuestView_State.Index].Value = null; QuestView.Rows[index].Cells[QuestView_Name.Index].Value = string.Format("(other quest x {0})", (KCDatabase.Instance.Quest.Count - KCDatabase.Instance.Quest.Quests.Count)); } if (KCDatabase.Instance.Quest.Quests.Count == 0) { int index = QuestView.Rows.Add(); QuestView.Rows[index].Cells[QuestView_State.Index].Value = null; QuestView.Rows[index].Cells[QuestView_Name.Index].Value = GeneralRes.AllComplete; } //更新時にソートする if (QuestView.SortedColumn != null) { QuestView.Sort(QuestView.SortedColumn, QuestView.SortOrder == SortOrder.Ascending ? ListSortDirection.Ascending : ListSortDirection.Descending); } QuestView.ResumeLayout(); }
void Awake() { spriteRender = GetComponent <SpriteRenderer>(); questView = ViewLoader.Instance.CurrentView.GetComponent <QuestView>(); }