private void ShowIngredients() { var questItems = new[] { "Get kettle", "Get milk", "Get teabags", "Get mugs" }; _questView.SetQuestItems(questItems); }
private void OnProgress(int index) { if (index == start) { _stage = Stage.FindBook; _narrative.ProgressStory(); Game.Instance.UI.ShowQuestView(); _questView.SetTitle(title); _questView.SetQuestItems(new[] { "Find book" }); } }