public void ChangeAnimation(QueryChanSapporoAnimationType animNumber, bool isChangeMechanimState = true)
 {
     if (isChangeMechanimState)
     {
         queryBodyParts.GetComponent <Animator>().SetInteger("AnimIndex", (int)animNumber);
     }
 }
 public void ChangeAnimation(QueryChanSapporoAnimationType animNumber, bool isChangeMechanimState=true)
 {
     if (isChangeMechanimState) {
         queryBodyParts.GetComponent<Animator>().SetInteger("AnimIndex", (int)animNumber);
     }
 }