public void ChangeAnimation(QueryChanSapporoAnimationType animNumber, bool isChangeMechanimState = true) { if (isChangeMechanimState) { queryBodyParts.GetComponent <Animator>().SetInteger("AnimIndex", (int)animNumber); } }
public void ChangeAnimation(QueryChanSapporoAnimationType animNumber, bool isChangeMechanimState=true) { if (isChangeMechanimState) { queryBodyParts.GetComponent<Animator>().SetInteger("AnimIndex", (int)animNumber); } }