void Start() { this.goControle1 = GameObject.FindGameObjectWithTag("qtecontrole"); this.jogo1 = goControle1.GetComponent <QTEControle>() as QTEControle; this.goControle2 = GameObject.FindGameObjectWithTag("controlesocial"); this.jogo2 = goControle2.GetComponent <ControleJogo3>() as ControleJogo3; this.goControle3 = GameObject.FindGameObjectWithTag("runnercontrole"); this.jogo3 = goControle3.GetComponent <ControleRunner>() as ControleRunner; this.estadoAtual = GameState.INICIO; this.caixaDialogo = new Rect(Screen.width / 2 - 300, Screen.height / 2 - 200, 600, 400); }
// Use this for initialization void Start() { goControle = GameObject.FindGameObjectWithTag("qtecontrole"); controle = goControle.GetComponent <QTEControle>() as QTEControle; }