示例#1
0
    IEnumerator Load()
    {
        DebugLog("START-PyriteQuery.LoadAll()");
        tempPosition = transform.position;
        transform.position = Vector3.zero;
        pyriteQuery = new PyriteQuery(this, SetName, ModelVersion, PyriteServer);
        yield return StartCoroutine(pyriteQuery.LoadAll());
        DebugLog("END-PyriteQuery.LoadAll()");
        DebugLog("Pyrite Detail Levels Count: " + pyriteQuery.DetailLevels.Count);

        pyriteLevel = pyriteQuery.DetailLevels[DetailLevel];
        //var centerVector = pyriteLevel.ModelBoundsMax - pyriteLevel.ModelBoundsMin;
        //var region = pyriteLevel.Octree.Octants;

        var setSize = pyriteLevel.SetSize;
        Debug.Log("Set Size " + setSize);
        //var camPos = new Vector3(setSize.x/2, setSize.y/2, 1.5f);
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new BoundingBox(centerPos, centerPos));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new BoundingSphere(centerPos, setSize.x / 6f));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new BoundingSphere(new Vector3(4.5f, 4.5f, 0f), 1f));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new BoundingBox(new Vector3(3, 3, 0), new Vector3(3f, 3f, 0f)));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new Microsoft.Xna.Framework.BoundingBox(new Vector3(3, 3, 0), new Vector3(3f, 3f, 0f)));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new Microsoft.Xna.Framework.BoundingSphere(new Vector3(3, 3, 0), 1f));
        //var octIntCubes = pyriteLevel.Octree.AllIntersections(new BoundingSphere(centerVector, 2f));

        cubeCamPos = pyriteLevel.GetCubeForWorldCoordinates(CameraRig.transform.position);
        LoadCamCubes();

        var worldObject = new GameObject("WorldParent") as GameObject;
        worldObject.transform.position = Vector3.zero;
        worldObject.transform.rotation = Quaternion.identity;
        foreach (var i in pyriteLevel.Octree.AllItems())
        {
            var pCube = CreateCubeFromCubeBounds(i);
            var cubePos = pyriteLevel.GetWorldCoordinatesForCube(pCube);
            var loc = Instantiate(WorldLocatorCube, cubePos, Quaternion.identity) as GameObject;
            loc.transform.localScale = new Vector3(
                      pyriteLevel.WorldCubeScale.x,
                      pyriteLevel.WorldCubeScale.z,
                      pyriteLevel.WorldCubeScale.y);
            loc.transform.parent = worldObject.transform;
        }

        //var octCubes2 = pyriteLevel.Octree.AllItems();
        //foreach (var octCube in octCubes2)
        //{
        //    var pCube = CreateCubeFromCubeBounds(octCube);
        //    var cubePos = pyriteLevel.GetWorldCoordinatesForCube(pCube);
        //    var loc = Instantiate(LocatorCube, cubePos, Quaternion.identity) as GameObject;
        //    loc.transform.parent = gameObject.transform;
        //}

        transform.position = tempPosition;
        DataReady = true;
    }
示例#2
0
    void Update()
    {
        if (DataReady)
        {
            cubeCamPosNew = pyriteLevel.GetCubeForWorldCoordinates(CameraRig.transform.position);
            if (!cubeCamPos.Equals(cubeCamPosNew))
            {
                //Debug.Log("NEW CUBE POSITION");
                cubeCamPos = cubeCamPosNew;
                LoadCamCubes();
            }

            var planePoint = CameraRig.transform.position;
            planePoint.y = 0f;
            Debug.DrawLine(CameraRig.transform.position, planePoint, Color.green, 0f, true);
        }
    }