private void chunkGrabImageMethod() { string triggerSelectorValue = "FrameStart"; /* Preselect the trigger for image acquisition */ /* Check the available camera trigger mode(s) to select the appropriate one: * acquisition start trigger mode (used by previous cameras; * do not confuse with acquisition start command) or * frame start trigger mode (equivalent to previous acquisition start trigger mode). */ bool isAvailAcquisitionStart = Pylon.DeviceFeatureIsAvailable(_pylonDevHandle, "EnumEntry_TriggerSelector_AcquisitionStart"); bool isAvailFrameStart = Pylon.DeviceFeatureIsAvailable(_pylonDevHandle, "EnumEntry_TriggerSelector_FrameStart"); /* Check to see if the camera implements the acquisition start trigger mode only. */ bool isAcqStartTriggerModeOnly = (isAvailAcquisitionStart && !isAvailFrameStart); if (isAcqStartTriggerModeOnly) { /* Camera uses the acquisition start trigger as the only trigger mode. */ Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerSelector", "AcquisitionStart"); Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerMode", "On"); triggerSelectorValue = "AcquisitionStart"; } else { /* Camera may have the acquisition start trigger mode and the frame start trigger mode implemented. * In this case, the acquisition trigger mode must be switched off. */ if (isAvailAcquisitionStart) { Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerSelector", "AcquisitionStart"); Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerMode", "Off"); } /* To trigger each single frame by software or external hardware trigger: Enable the frame start trigger mode. */ Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerSelector", "FrameStart"); Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerMode", "On"); } /* Note: the trigger selector must be set to the appropriate trigger mode * before setting the trigger source or issuing software triggers. * Frame start trigger mode for newer cameras, acquisition start trigger mode for previous cameras. */ Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerSelector", triggerSelectorValue); /* Enable software triggering. */ /* ... Select the software trigger as the trigger source. */ Pylon.DeviceFeatureFromString(_pylonDevHandle, "TriggerSource", "Software"); /* When using software triggering, the Continuous frame mode should be used. Once * acquisition is started, the camera sends one image each time a software trigger is * issued. */ Pylon.DeviceFeatureFromString(_pylonDevHandle, "AcquisitionMode", "Continuous"); //******************************************************************************************************** setChunkModeFeatures(); /* The data block containing the image chunk and the other chunks has a self-descriptive layout. * A chunk parser is used to extract the appended chunk data from the grabbed image frame. * Create a chunk parser. */ PYLON_CHUNKPARSER_HANDLE hChunkParser = Pylon.DeviceCreateChunkParser(_pylonDevHandle); if (!hChunkParser.IsValid) { /* The transport layer doesn't provide a chunk parser. */ throw new Exception("No chunk parser available."); } /* Image grabbing is done using a stream grabber. * A device may be able to provide different streams. A separate stream grabber must * be used for each stream. In this sample, we create a stream grabber for the default * stream, i.e., the first stream ( index == 0 ). */ /* Get the number of streams supported by the device and the transport layer. */ var nStreams = Pylon.DeviceGetNumStreamGrabberChannels(_pylonDevHandle); if (nStreams < 1) { throw new Exception("The transport layer doesn't support image streams."); } /* Create and open a stream grabber for the first channel. */ uint firstChannel = 0; PYLON_STREAMGRABBER_HANDLE hGrabber = Pylon.DeviceGetStreamGrabber(_pylonDevHandle, firstChannel); Pylon.StreamGrabberOpen(hGrabber); /* Get a handle for the stream grabber's wait object. The wait object * allows waiting for buffers to be filled with grabbed data. */ PYLON_WAITOBJECT_HANDLE hWait = Pylon.StreamGrabberGetWaitObject(hGrabber); /* Determine the required size of the grab buffer. Since activating chunks will increase the * payload size and thus the required buffer size, do this after enabling the chunks. */ uint payloadSize = checked ((uint)Pylon.DeviceGetIntegerFeature(_pylonDevHandle, "PayloadSize")); /* We must tell the stream grabber the number and size of the buffers * we are using. */ /* .. We will not use more than NUM_BUFFERS for grabbing. */ uint NUM_BUFFERS = 2; Pylon.StreamGrabberSetMaxNumBuffer(hGrabber, NUM_BUFFERS); /* .. We will not use buffers bigger than payloadSize bytes. */ Pylon.StreamGrabberSetMaxBufferSize(hGrabber, payloadSize); /* Allocate the resources required for grabbing. After this, critical parameters * that impact the payload size must not be changed until FinishGrab() is called. */ Pylon.StreamGrabberPrepareGrab(hGrabber); /* Before using the buffers for grabbing, they must be registered at * the stream grabber. For each registered buffer, a buffer handle * is returned. After registering, these handles are used instead of the * buffer objects pointers. The buffer objects are held in a dictionary, * that provides access to the buffer using a handle as key. */ var buffers = new Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> >(); for (int i = 0; i < NUM_BUFFERS; ++i) { PylonBuffer <Byte> buffer = new PylonBuffer <byte>(payloadSize, true); PYLON_STREAMBUFFER_HANDLE handle = Pylon.StreamGrabberRegisterBuffer(hGrabber, ref buffer); buffers.Add(handle, buffer); } /* Feed the buffers into the stream grabber's input queue. For each buffer, the API * allows passing in an integer as additional context information. This integer * will be returned unchanged when the grab is finished. In our example, we use the index of the * buffer as context information. */ var index = 0; foreach (KeyValuePair <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > pair in buffers) { Pylon.StreamGrabberQueueBuffer(hGrabber, pair.Key, index++); } /* Issue an acquisition start command. Because the trigger mode is enabled, issuing the start command * itself will not trigger any image acquisitions. Issuing the start command simply prepares the camera. * Once the camera is prepared it will acquire one image for every trigger it receives. */ Pylon.DeviceExecuteCommandFeature(_pylonDevHandle, "AcquisitionStart"); /* Trigger the first image. */ Pylon.DeviceExecuteCommandFeature(_pylonDevHandle, "TriggerSoftware"); /* Grab NUM_GRABS images. */ PylonGrabResult_t grabResult; int NUM_GRABS = 1; int nGrabs = 0; /* Counts the number of images grabbed. */ while (nGrabs < NUM_GRABS) { int bufferIndex; /* Index of the buffer. */ /* Wait for the next buffer to be filled. Wait up to 1000 ms. */ bool isReady = Pylon.WaitObjectWait(hWait, 1000); if (!isReady) { /* Timeout occurred. */ throw new Exception("Grab timeout occurred.\n"); } /* Since the wait operation was successful, the result of at least one grab * operation is available. Retrieve it. */ isReady = Pylon.StreamGrabberRetrieveResult(hGrabber, out grabResult); if (!isReady) { /* Oops. No grab result available? We should never have reached this point. * Since the wait operation above returned without a timeout, a grab result * should be available. */ throw new Exception("Failed to retrieve a grab result.\n"); } nGrabs++; /* Trigger the next image. Since we passed more than one buffer to the stream grabber, * the triggered image will be grabbed while the image processing is performed. */ Pylon.DeviceExecuteCommandFeature(_pylonDevHandle, "TriggerSoftware"); /* Get the buffer index from the context information. */ bufferIndex = (int)grabResult.Context; /* Check to see if the image was grabbed successfully. */ if (grabResult.Status == EPylonGrabStatus.Grabbed) { /* The grab is successful. */ PylonBuffer <Byte> buffer; /* Reference to the buffer attached to the grab result. */ /* Get the buffer from the dictionary. Since we also got the buffer index, * we could alternatively use an array, e.g. buffers[bufferIndex]. */ if (!buffers.TryGetValue(grabResult.hBuffer, out buffer)) { /* Oops. No buffer available? We should never have reached this point. Since all buffers are * in the dictionary. */ throw new Exception("Failed to find the buffer associated with the handle returned in grab result."); } //Console.WriteLine("Grabbed frame {0} into buffer {1}.", nGrabs, bufferIndex); /* Check to see if we really got image data plus chunk data. */ if (grabResult.PayloadType != EPylonPayloadType.PayloadType_ChunkData) { Console.WriteLine("Received a buffer not containing chunk data?"); } else { /* Process the chunk data. This is done by passing the grabbed image buffer * to the chunk parser. When the chunk parser has processed the buffer, the chunk * data can be accessed in the same manner as "normal" camera parameters. * The only exception is the CRC checksum feature. There are dedicated functions for * checking the CRC checksum. */ bool hasCRC; /* Let the parser extract the data. */ Pylon.ChunkParserAttachBuffer(hChunkParser, buffer); /* Check the CRC checksum. */ hasCRC = Pylon.ChunkParserHasCRC(hChunkParser); bool isOk = (hasCRC) ? Pylon.ChunkParserCheckCRC(hChunkParser) : true; bool isAvail = Pylon.DeviceFeatureIsAvailable(_pylonDevHandle, "ChunkWidth"); long chunkWidth = 0, chunkHeight = 0; //Console.WriteLine("Frame {0} {1} a frame width chunk.", nGrabs, isAvail ? "contains" : "doesn't contain"); if (isAvail) { /* ... Get the value. */ chunkWidth = Pylon.DeviceGetIntegerFeature(_pylonDevHandle, "ChunkWidth"); //Console.WriteLine("Width of frame {0}: {1}.", nGrabs, chunkWidth); } /* Retrieve the chunk height value. */ /* ... Check the availability. */ isAvail = Pylon.DeviceFeatureIsAvailable(_pylonDevHandle, "ChunkHeight"); Console.WriteLine("Frame {0} {1} a frame height chunk.", nGrabs, isAvail ? "contains" : "doesn't contain"); if (isAvail) { /* ... Get the value. */ chunkHeight = Pylon.DeviceGetIntegerFeature(_pylonDevHandle, "ChunkHeight"); //Console.WriteLine("Height of frame {0}: {1}.", nGrabs, chunkHeight); } if (isOk) { _latestImage = new HImage("byte", (int)chunkWidth, (int)chunkHeight, buffer.Pointer); } } /* Before requeueing the buffer, you should detach it from the chunk parser. */ Pylon.ChunkParserDetachBuffer(hChunkParser); /* Now the chunk data in the buffer is no longer accessible. */ } else if (grabResult.Status == EPylonGrabStatus.Failed) { Console.Error.WriteLine("Frame {0} wasn't grabbed successfully. Error code = {1}", nGrabs, grabResult.ErrorCode); } /* Once finished with the processing, requeue the buffer to be filled again. */ Pylon.StreamGrabberQueueBuffer(hGrabber, grabResult.hBuffer, bufferIndex); } }
const uint NUM_BUFFERS = 2; /* Number of buffers used for grabbing. */ static void Main(string[] args) { PYLON_DEVICE_HANDLE hDev = new PYLON_DEVICE_HANDLE(); /* Handle for the pylon device. */ try { uint numDevices; /* Number of available devices. */ PYLON_STREAMGRABBER_HANDLE hGrabber; /* Handle for the pylon stream grabber. */ PYLON_CHUNKPARSER_HANDLE hChunkParser; /* Handle for the parser extracting the chunk data. */ PYLON_WAITOBJECT_HANDLE hWait; /* Handle used for waiting for a grab to be finished. */ uint payloadSize; /* Size of an image frame in bytes. */ Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > buffers; /* Holds handles and buffers used for grabbing. */ PylonGrabResult_t grabResult; /* Stores the result of a grab operation. */ int nGrabs; /* Counts the number of buffers grabbed. */ uint nStreams; /* The number of streams the device provides. */ bool isAvail; /* Used for checking feature availability */ bool isReady; /* Used as an output parameter */ int i; /* Counter. */ string triggerSelectorValue = "FrameStart"; /* Preselect the trigger for image acquisition */ bool isAvailFrameStart; /* Used for checking feature availability */ bool isAvailAcquisitionStart; /* Used for checking feature availability */ #if DEBUG /* This is a special debug setting needed only for GigE cameras. * See 'Building Applications with pylon' in the programmers guide */ Environment.SetEnvironmentVariable("PYLON_GIGE_HEARTBEAT", "300000" /*ms*/); #endif /* Before using any pylon methods, the pylon runtime must be initialized. */ Pylon.Initialize(); /* Enumerate all camera devices. You must call * PylonEnumerateDevices() before creating a device. */ numDevices = Pylon.EnumerateDevices(); if (0 == numDevices) { throw new Exception("No devices found!"); } /* Get a handle for the first device found. */ hDev = Pylon.CreateDeviceByIndex(0); /* Before using the device, it must be opened. Open it for configuring * parameters and for grabbing images. */ Pylon.DeviceOpen(hDev, Pylon.cPylonAccessModeControl | Pylon.cPylonAccessModeStream); /* Set the pixel format to Mono8, where gray values will be output as 8 bit values for each pixel. */ /* ... Check first to see if the device supports the Mono8 format. */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_PixelFormat_Mono8"); if (!isAvail) { /* Feature is not available. */ throw new Exception("Device doesn't support the Mono8 pixel format."); } /* ... Set the pixel format to Mono8. */ Pylon.DeviceFeatureFromString(hDev, "PixelFormat", "Mono8"); /* Check the available camera trigger mode(s) to select the appropriate one: acquisition start trigger mode (used by previous cameras; * do not confuse with acquisition start command) or frame start trigger mode (equivalent to previous acquisition start trigger mode). */ isAvailAcquisitionStart = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_TriggerSelector_AcquisitionStart"); isAvailFrameStart = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_TriggerSelector_FrameStart"); /* Check to see if the camera implements the acquisition start trigger mode only. */ if (isAvailAcquisitionStart && !isAvailFrameStart) { /* Camera uses the acquisition start trigger as the only trigger mode. */ Pylon.DeviceFeatureFromString(hDev, "TriggerSelector", "AcquisitionStart"); Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "On"); triggerSelectorValue = "AcquisitionStart"; } else { /* Camera may have the acquisition start trigger mode and the frame start trigger mode implemented. * In this case, the acquisition trigger mode must be switched off. */ if (isAvailAcquisitionStart) { Pylon.DeviceFeatureFromString(hDev, "TriggerSelector", "AcquisitionStart"); Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "Off"); } /* Disable frame burst start trigger if available */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_TriggerSelector_FrameBurstStart"); if (isAvail) { Pylon.DeviceFeatureFromString(hDev, "TriggerSelector", "FrameBurstStart"); Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "Off"); } /* To trigger each single frame by software or external hardware trigger: Enable the frame start trigger mode. */ Pylon.DeviceFeatureFromString(hDev, "TriggerSelector", "FrameStart"); Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "On"); } /* Note: the trigger selector must be set to the appropriate trigger mode * before setting the trigger source or issuing software triggers. * Frame start trigger mode for newer cameras, acquisition start trigger mode for previous cameras. */ Pylon.DeviceFeatureFromString(hDev, "TriggerSelector", triggerSelectorValue); /* Enable software triggering. */ /* ... Select the software trigger as the trigger source. */ Pylon.DeviceFeatureFromString(hDev, "TriggerSource", "Software"); /* When using software triggering, the Continuous frame mode should be used. Once * acquisition is started, the camera sends one image each time a software trigger is * issued. */ Pylon.DeviceFeatureFromString(hDev, "AcquisitionMode", "Continuous"); /* For GigE cameras, we recommend increasing the packet size for better * performance. If the network adapter supports jumbo frames, set the packet * size to a value > 1500, e.g., to 8192. In this sample, we only set the packet size * to 1500. */ /* ... Check first to see if the GigE camera packet size parameter is supported and if it is writable. */ isAvail = Pylon.DeviceFeatureIsWritable(hDev, "GevSCPSPacketSize"); if (isAvail) { /* ... The device supports the packet size feature. Set a value. */ Pylon.DeviceSetIntegerFeature(hDev, "GevSCPSPacketSize", 1500); } /* Before enabling individual chunks, the chunk mode in general must be activated. */ isAvail = Pylon.DeviceFeatureIsWritable(hDev, "ChunkModeActive"); if (!isAvail) { throw new Exception("The device doesn't support the chunk mode."); } /* Activate the chunk mode. */ Pylon.DeviceSetBooleanFeature(hDev, "ChunkModeActive", true); /* Enable some individual chunks... */ /* ... The frame counter chunk feature. */ /* Is the chunk feature available? */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_ChunkSelector_Framecounter"); if (isAvail) { /* Select the frame counter chunk feature. */ Pylon.DeviceFeatureFromString(hDev, "ChunkSelector", "Framecounter"); /* Can the chunk feature be activated? */ isAvail = Pylon.DeviceFeatureIsWritable(hDev, "ChunkEnable"); if (isAvail) { /* Activate the chunk feature. */ Pylon.DeviceSetBooleanFeature(hDev, "ChunkEnable", true); } } /* ... The CRC checksum chunk feature. */ /* Note: Enabling the CRC checksum chunk feature is not a prerequisite for using * chunks. Chunks can also be handled when the CRC checksum chunk feature is disabled. */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "EnumEntry_ChunkSelector_PayloadCRC16"); if (isAvail) { /* Select the CRC checksum chunk feature. */ Pylon.DeviceFeatureFromString(hDev, "ChunkSelector", "PayloadCRC16"); /* Can the chunk feature be activated? */ isAvail = Pylon.DeviceFeatureIsWritable(hDev, "ChunkEnable"); if (isAvail) { /* Activate the chunk feature. */ Pylon.DeviceSetBooleanFeature(hDev, "ChunkEnable", true); } } /* The data block containing the image chunk and the other chunks has a self-descriptive layout. * A chunk parser is used to extract the appended chunk data from the grabbed image frame. * Create a chunk parser. */ hChunkParser = Pylon.DeviceCreateChunkParser(hDev); if (!hChunkParser.IsValid) { /* The transport layer doesn't provide a chunk parser. */ throw new Exception("No chunk parser available."); } /* Image grabbing is done using a stream grabber. * A device may be able to provide different streams. A separate stream grabber must * be used for each stream. In this sample, we create a stream grabber for the default * stream, i.e., the first stream ( index == 0 ). */ /* Get the number of streams supported by the device and the transport layer. */ nStreams = Pylon.DeviceGetNumStreamGrabberChannels(hDev); if (nStreams < 1) { throw new Exception("The transport layer doesn't support image streams."); } /* Create and open a stream grabber for the first channel. */ hGrabber = Pylon.DeviceGetStreamGrabber(hDev, 0); Pylon.StreamGrabberOpen(hGrabber); /* Get a handle for the stream grabber's wait object. The wait object * allows waiting for buffers to be filled with grabbed data. */ hWait = Pylon.StreamGrabberGetWaitObject(hGrabber); /* Determine the required size of the grab buffer. Since activating chunks will increase the * payload size and thus the required buffer size, do this after enabling the chunks. */ payloadSize = checked ((uint)Pylon.DeviceGetIntegerFeature(hDev, "PayloadSize")); /* We must tell the stream grabber the number and size of the buffers * we are using. */ /* .. We will not use more than NUM_BUFFERS for grabbing. */ Pylon.StreamGrabberSetMaxNumBuffer(hGrabber, NUM_BUFFERS); /* .. We will not use buffers bigger than payloadSize bytes. */ Pylon.StreamGrabberSetMaxBufferSize(hGrabber, payloadSize); /* Allocate the resources required for grabbing. After this, critical parameters * that impact the payload size must not be changed until FinishGrab() is called. */ Pylon.StreamGrabberPrepareGrab(hGrabber); /* Before using the buffers for grabbing, they must be registered at * the stream grabber. For each registered buffer, a buffer handle * is returned. After registering, these handles are used instead of the * buffer objects pointers. The buffer objects are held in a dictionary, * that provides access to the buffer using a handle as key. */ buffers = new Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> >(); for (i = 0; i < NUM_BUFFERS; ++i) { PylonBuffer <Byte> buffer = new PylonBuffer <byte>(payloadSize, true); PYLON_STREAMBUFFER_HANDLE handle = Pylon.StreamGrabberRegisterBuffer(hGrabber, ref buffer); buffers.Add(handle, buffer); } /* Feed the buffers into the stream grabber's input queue. For each buffer, the API * allows passing in an integer as additional context information. This integer * will be returned unchanged when the grab is finished. In our example, we use the index of the * buffer as context information. */ i = 0; foreach (KeyValuePair <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > pair in buffers) { Pylon.StreamGrabberQueueBuffer(hGrabber, pair.Key, i++); } /* Issue an acquisition start command. Because the trigger mode is enabled, issuing the start command * itself will not trigger any image acquisitions. Issuing the start command simply prepares the camera. * Once the camera is prepared it will acquire one image for every trigger it receives. */ Pylon.DeviceExecuteCommandFeature(hDev, "AcquisitionStart"); /* Trigger the first image. */ Pylon.DeviceExecuteCommandFeature(hDev, "TriggerSoftware"); /* Grab NUM_GRABS images. */ nGrabs = 0; /* Counts the number of images grabbed. */ while (nGrabs < NUM_GRABS) { int bufferIndex; /* Index of the buffer. */ Byte min = 255, max = 0; long chunkWidth = 0; /* data retrieved from the chunk parser */ long chunkHeight = 0; /* data retrieved from the chunk parser */ /* Wait for the next buffer to be filled. Wait up to 1000 ms. */ isReady = Pylon.WaitObjectWait(hWait, 1000); if (!isReady) { /* Timeout occurred. */ throw new Exception("Grab timeout occurred.\n"); } /* Since the wait operation was successful, the result of at least one grab * operation is available. Retrieve it. */ isReady = Pylon.StreamGrabberRetrieveResult(hGrabber, out grabResult); if (!isReady) { /* Oops. No grab result available? We should never have reached this point. * Since the wait operation above returned without a timeout, a grab result * should be available. */ throw new Exception("Failed to retrieve a grab result.\n"); } nGrabs++; /* Trigger the next image. Since we passed more than one buffer to the stream grabber, * the triggered image will be grabbed while the image processing is performed. */ Pylon.DeviceExecuteCommandFeature(hDev, "TriggerSoftware"); /* Get the buffer index from the context information. */ bufferIndex = (int)grabResult.Context; /* Check to see if the image was grabbed successfully. */ if (grabResult.Status == EPylonGrabStatus.Grabbed) { /* The grab is successful. */ PylonBuffer <Byte> buffer; /* Reference to the buffer attached to the grab result. */ /* Get the buffer from the dictionary. Since we also got the buffer index, * we could alternatively use an array, e.g. buffers[bufferIndex]. */ if (!buffers.TryGetValue(grabResult.hBuffer, out buffer)) { /* Oops. No buffer available? We should never have reached this point. Since all buffers are * in the dictionary. */ throw new Exception("Failed to find the buffer associated with the handle returned in grab result."); } Console.WriteLine("Grabbed frame {0} into buffer {1}.", nGrabs, bufferIndex); /* Check to see if we really got image data plus chunk data. */ if (grabResult.PayloadType != EPylonPayloadType.PayloadType_ChunkData) { Console.WriteLine("Received a buffer not containing chunk data?"); } else { /* Process the chunk data. This is done by passing the grabbed image buffer * to the chunk parser. When the chunk parser has processed the buffer, the chunk * data can be accessed in the same manner as "normal" camera parameters. * The only exception is the CRC checksum feature. There are dedicated functions for * checking the CRC checksum. */ bool hasCRC; /* Let the parser extract the data. */ Pylon.ChunkParserAttachBuffer(hChunkParser, buffer); /* Check the CRC checksum. */ hasCRC = Pylon.ChunkParserHasCRC(hChunkParser); if (hasCRC) { bool isOk = Pylon.ChunkParserCheckCRC(hChunkParser); Console.WriteLine("Frame {0} contains a CRC checksum. The checksum {1} ok.", nGrabs, isOk ? "is" : "is not"); } /* Retrieve the frame counter value. */ /* ... Check the availability. */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "ChunkFramecounter"); Console.WriteLine("Frame {0} {1} a frame counter chunk.", nGrabs, isAvail ? "contains" : "doesn't contain"); if (isAvail) { /* ... Get the value. */ long counter; counter = Pylon.DeviceGetIntegerFeature(hDev, "ChunkFramecounter"); Console.WriteLine("Frame counter of frame {0}: {1}.", nGrabs, counter); } /* Retrieve the chunk width value. */ /* ... Check the availability. */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "ChunkWidth"); Console.WriteLine("Frame {0} {1} a frame width chunk.", nGrabs, isAvail ? "contains" : "doesn't contain"); if (isAvail) { /* ... Get the value. */ chunkWidth = Pylon.DeviceGetIntegerFeature(hDev, "ChunkWidth"); Console.WriteLine("Width of frame {0}: {1}.", nGrabs, chunkWidth); } /* Retrieve the chunk height value. */ /* ... Check the availability. */ isAvail = Pylon.DeviceFeatureIsAvailable(hDev, "ChunkHeight"); Console.WriteLine("Frame {0} {1} a frame height chunk.", nGrabs, isAvail ? "contains" : "doesn't contain"); if (isAvail) { /* ... Get the value. */ chunkHeight = Pylon.DeviceGetIntegerFeature(hDev, "ChunkHeight"); Console.WriteLine("Height of frame {0}: {1}.", nGrabs, chunkHeight); } } /* Perform the image processing. */ getMinMax(buffer.Array, chunkWidth, chunkHeight, out min, out max); Console.WriteLine("Min. gray value = {0}, Max. gray value = {1}", min, max); /* Before requeueing the buffer, you should detach it from the chunk parser. */ Pylon.ChunkParserDetachBuffer(hChunkParser); /* Now the chunk data in the buffer is no longer accessible. */ } else if (grabResult.Status == EPylonGrabStatus.Failed) { Console.Error.WriteLine("Frame {0} wasn't grabbed successfully. Error code = {1}", nGrabs, grabResult.ErrorCode); } /* Once finished with the processing, requeue the buffer to be filled again. */ Pylon.StreamGrabberQueueBuffer(hGrabber, grabResult.hBuffer, bufferIndex); } /* Clean up. */ /* ... Stop the camera. */ Pylon.DeviceExecuteCommandFeature(hDev, "AcquisitionStop"); /* ... We must issue a cancel call to ensure that all pending buffers are put into the * stream grabber's output queue. */ Pylon.StreamGrabberCancelGrab(hGrabber); /* ... The buffers can now be retrieved from the stream grabber. */ do { isReady = Pylon.StreamGrabberRetrieveResult(hGrabber, out grabResult); } while (isReady); /* ... When all buffers are retrieved from the stream grabber, they can be deregistered. * After deregistering the buffers, it is safe to free the memory */ foreach (KeyValuePair <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > pair in buffers) { Pylon.StreamGrabberDeregisterBuffer(hGrabber, pair.Key); pair.Value.Dispose(); } buffers = null; /* ... Release grabbing related resources. */ Pylon.StreamGrabberFinishGrab(hGrabber); /* After calling PylonStreamGrabberFinishGrab(), parameters that impact the payload size (e.g., * the AOI width and height parameters) are unlocked and can be modified again. */ /* ... Close the stream grabber. */ Pylon.StreamGrabberClose(hGrabber); /* ... Release the chunk parser. */ Pylon.DeviceDestroyChunkParser(hDev, hChunkParser); /* Disable the software trigger and chunk mode. */ if (hDev.IsValid) { Pylon.DeviceSetBooleanFeature(hDev, "ChunkModeActive", false); Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "Off"); } /* ... Close and release the pylon device. The stream grabber becomes invalid * after closing the pylon device. Don't call stream grabber related methods after * closing or releasing the device. */ Pylon.DeviceClose(hDev); Pylon.DestroyDevice(hDev); /* ... Shut down the pylon runtime system. Don't call any pylon method after * calling PylonTerminate(). */ Pylon.Terminate(); Console.Error.WriteLine("\nPress enter to exit."); Console.ReadLine(); } catch (Exception e) { /* Retrieve more details about the error. * /* Retrieve the error message. */ string msg = GenApi.GetLastErrorMessage() + "\n" + GenApi.GetLastErrorDetail(); Console.Error.WriteLine("Exception caught:"); Console.Error.WriteLine(e.Message); if (msg != "\n") { Console.Error.WriteLine("Last error message:"); Console.Error.WriteLine(msg); } try { if (hDev.IsValid) { /* Disable the software trigger. */ Pylon.DeviceFeatureFromString(hDev, "TriggerMode", "Off"); /* ... Close and release the pylon device. */ if (Pylon.DeviceIsOpen(hDev)) { Pylon.DeviceClose(hDev); } Pylon.DestroyDevice(hDev); } } catch (Exception) { /*No further handling here.*/ } Pylon.Terminate(); /* Releases all pylon resources. */ Console.Error.WriteLine("\nPress enter to exit."); Console.ReadLine(); Environment.Exit(1); } }