// Use this for initialization void Awake() { manager = GameObject.Find("LobbyManager").GetComponent <NetworkLobbyManager>(); puntas = new PuntasEstrella(); posInicial = transform.position; pivot = GameObject.Find("pivot camara"); posInicialCamara = pivot.transform.position; posInicialRotation = pivot.transform.rotation; sonidos = GameObject.FindGameObjectWithTag("reproductor").GetComponent <ReproductorSonidos>(); }