// Use this for initialization
    void Awake()
    {
        manager = GameObject.Find("LobbyManager").GetComponent <NetworkLobbyManager>();

        puntas     = new PuntasEstrella();
        posInicial = transform.position;

        pivot = GameObject.Find("pivot camara");

        posInicialCamara   = pivot.transform.position;
        posInicialRotation = pivot.transform.rotation;

        sonidos = GameObject.FindGameObjectWithTag("reproductor").GetComponent <ReproductorSonidos>();
    }