/// <summary> /// Retrieves an icon that represents a specific resource type that may be displayed when viewing the project library. /// </summary> public static SpriteTexture GetProjectLibraryIcon(ProjectLibraryIcon icon, int size) { return(Internal_getProjectLibraryIcon(icon, size)); }
private static extern SpriteTexture Internal_getProjectLibraryIcon(ProjectLibraryIcon icon, int size);