/// <summary>
 /// Retrieves an icon that represents a specific resource type that may be displayed when viewing the project  library.
 /// </summary>
 public static SpriteTexture GetProjectLibraryIcon(ProjectLibraryIcon icon, int size)
 {
     return(Internal_getProjectLibraryIcon(icon, size));
 }
 private static extern SpriteTexture Internal_getProjectLibraryIcon(ProjectLibraryIcon icon, int size);