示例#1
0
 void Start()
 {
     pMM           = FindObjectOfType <ProgressionMeterManager>();
     aPS           = FindObjectOfType <ArchingProjectileSpawner>();
     RespawnPoint  = GameObject.Find("RespawnPoint").GetComponent <Transform>();
     progressValue = 0;
     nPC_Detection = FindObjectOfType <NPC_Detection>();
 }
示例#2
0
 void Start()
 {
     pMM = GameObject.FindObjectOfType <ProgressionMeterManager>();
 }