示例#1
0
 public static void ChangeGameToMakingPotions()
 {
     diagnosticState = DiagnosticState.MakingPotion;
     PrognosticPanelController.Show();
     DiagnosticPanelController.Hide();
     OptionsToolController.Hide();
 }
示例#2
0
 public static void ChangeGameToDiagnostic()
 {
     diagnosticState = DiagnosticState.MakingDiagnostic;
     DiagnosticPanelController.Show();
     PrognosticPanelController.Hide();
 }
示例#3
0
 private static void ChangeGameToMakingPotions()
 {
     PrognosticPanelController.Show();
     DiagnosticPanelController.Hide();
 }
示例#4
0
 void Awake()
 {
     singleton = this;
     LoadCauldronPositions();
     LoadIngredientsPositions();
 }
示例#5
0
 private static void ChangeGameToDiagnostic()
 {
     DiagnosticPanelController.Show();
     PrognosticPanelController.Hide();
 }